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AI in VR and AR with Rachelle Dené Poth

The CoolCatTeacher

Go to everfi.com/coolcat to learn more and sign up to get a virtual swag bag full of free goodies to get the school year off to a great start. Click Here Sponsor This week's guest Rachelle Dené Poth is an edtech consultant, presenter, attorney, author, and teacher. I heard one presenter at ISTE say “ChatGPT got mad at me.”

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Games4Ed facilitates collaborations between educators, researchers, game developers, publishers, and policymakers to further the use of games and other immersive strategies in schools. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product.

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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

If it is only being used to present content to students, then why not just record videos and have students watch them on their own? is a game-based learning platform, used as educational technology in schools and other educational institutions. My goal is to have all my students actively engaged throughout the meeting.

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60+ Great Educational Websites

Educational Technology and Mobile Learning

All of these web conferencing tools support live broadcasting of presentations, screen sharing, messaging, and many more. You will be creating tons of presentations to share in conferences, webinars, and other professional meetings. Tools such as Quizlet , Kahoot , Blooket , and Quizalize are ideal for designing such activities.

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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

She has been a presenter at ISTE 2019, NCCE 2016-19, the Southern Oregon EdTech Summit 2015-18, and IntegratED 2017-18. The company who sponsored it compensated me via cash payment, gift, or something else of value to include a reference to their product.

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Understanding How Spatial-Temporal Math Works

MIND Research Institute

In this white paper, you will learn how: Game-based learning can provide a preferred means to teach math. Spatial-Temporal learning provides formative feedback. When a video game is designed well, players can instantly observe the consequences of their actions and learn from their mistakes.

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Modern Learning Strategies: 6 Channels Of 21st Century Learning

TeachThought - Learn better.

’ of the ‘9 Characteristics of 21st Century Learning’ that is framed around the idea of ‘learning channels.’ ’ ‘Learning channels’ refer to the unique pathways students most naturally–and powerfully–use to develop skills and understanding. Self-Directed Learning.

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