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All New ST Math Games: Avoiding Chocolate Covered Broccoli

MIND Research Institute

Here at MIND, we're excited to share substantial updates to our ST Math program, including even more content coverage. Ever wonder how ST Math games are created? Here are insights from Ki Karou, our Senior Director of Product for ST Math, on the creation process for the 13 new games incorporated into grades 3-5 this school year.

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TouchMath Introduces Innovative Solutions to Increase Math Accessibility and Dyscalculia Advocacy, Empowering Students and Teachers

eSchool News

PRNewswire-PRWeb/ — TouchMath , a multisensory math program that makes learning crucial mathematical concepts accessible and clear for students who struggle to understand grade-level content, announces the launch of TouchMath Extend and Dyscalculia Extension. COLORADO SPRINGS, Colo./PRNewswire-PRWeb/ While more than 45 U.S.

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IXL to Acquire Australian Digital Instructional Provider, 3P Learning, for $135 Million

Edsurge

Founded in 2004, 3P Learning offers a suite of supplemental digital content for math, literacy and science subjects. Its flagship products include Mathletics, a collection of math games and activities, and Reading Eggs, a literacy program for early learners. The deal would expand IXL’s existing footprint in Australia.

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Age of Learning’s Latest Is a $100 Million Educational Game

Edsurge

How much does it cost to build educational games with all the flair and polish of their commercial counterparts? $10 The game, publicly available today, works on web browsers and iOS and Android mobile devices. Creating a game that is both educational and entertaining is not for the faint of heart—or capital. 10 million ? $13

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Renaissance Learning to Acquire Nearpod in Blockbuster $650M All-Cash Deal

Edsurge

Nearpod has since expanded the toolbox with features that let teachers create quizzes, offer virtual reality content for digital field trips, and embed mini-games into lessons. In 2020, an estimated 19.5 But now, gone are the days where you have to wait years to get a product out the door and see if it works.

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Harnessing The Future of AI without Losing Our Way

The CoolCatTeacher

Interactive, game-based lessons designed by experienced educators help you engage students at all grade levels and bring critical real-world skills like financial education, early literacy, character education, health & wellness, and more to your classroom. The future is everybody will be a supervisor. Job Loss by McKinsey and Company.

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Learning Games Startup, Motion Math Moves to a New Home: Curriculum Associates

Edsurge

That count will now double, thanks to the addition of a small team that has navigated the twists and turns in the educational gaming market over the past seven years. His company’s flagship digital product, i-Ready , is a K-8 math and literacy tool used by nearly 15 percent of K-8 students across the country. “I

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