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Awareness, Assessment, and Access: Improving Adult Digital Literacy

Digital Promise

” To help increase digital literacy awareness in underserved communities, Broadband Rhode Island , a partner with RIFLI, created a curriculum in 2011 for adult education teachers to promote digital literacy among adult learners. Assessment. This is not the case when assessing its students’ digital literacy levels.

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Are Smartphones in the Classroom a Smart Move?

The CoolCatTeacher

She authored Toys to Tools: Connecting Student Cell Phones to Education (published by ISTE in 2008), Cell Phones in the Classroom: A Practical Guide for the K-12 Educator (published by ISTE in 2011), Help Your Child Learn With Their Cell Phone and Web 2.0

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New Posted Resources 10/11/2011

The Web20Classroom

| Edutopia tags: technology integration technologyintegration favorite Everything I''ve learned about podcasting over the last four years tags: podcasting podcasts favorite Transforming Assessment tags: assessment favorite Easy classroom blogging with Posterous tags: posterous blogging favorite K-12 Mobile Learning tags: mobilelearning mlearning favorite (..)

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New Posted Resources 04/24/2011

The Web20Classroom

| 21 st Century Educational Technology and Learning tags: ipad favorite Dropbox Forms Is the Easiest Way to Let Anyone Send a File to Your Dropbox Account Dropbox Forms Is the Easiest Way to Let Anyone Send a File to Your Dropbox Account tags: dropbox favorite Mobile Learning Resources tags: mobile favorite Classroom Guide: Top Ten Tips for Assessing (..)

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Duolingo IPO Shows Investors Think Edtech Is Still Growing.

Edsurge

billion—which is a good moment to reflect on how mobile learning has entered classrooms and how the company has expanded from just an app. In 2011, Pittsburgh-based Duolingo was founded by Luis von Ahn and Severin Hacker. And Urdan says Duolingo brought a mobile-first approach to the sector.

EdTech 159
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Renaissance Learning to Acquire Nearpod in Blockbuster $650M All-Cash Deal

Edsurge

Renaissance Learning , a provider of K-12 software and assessments, including the widely used STAR tests, has agreed to acquire Nearpod for $650 million. Dating back to 1986, Renaissance Learning has established its name in the education market largely through its STAR assessments and Accelerated Reader and Accelerated Math programs.

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Gamify Learning: 20+ Resources

Teacher Reboot Camp

People worldwide spend about 3 billion hours a week playing them (McGonigal, 2011). A few ways teachers are gamifying their curriculums are by assessing with points and badges versus grades. ebook, Learning to Go , which has digital/mobile activities for any device and editable/printable handouts and rubrics.

Resources 302