Remove Google Remove Information Remove Mobility Remove Robotics
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5 Practical applications of IoT in the classroom

Neo LMS

Most interactive whiteboards offer multimedia display solutions with integrated features, such as Wi-Fi and Bluetooth, an intuitive user interface, and connection possibilities with applications from Google Play Store. Standalone VR headsets don’t require additional mobile devices and offer a fully immersive VR experience.

Classroom 459
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Privacy and Security Evaluation of the Anki Vector Robot

Graphite Blog

Our findings are intended to help parents and teachers make a better-informed decision about whether to buy this device, and other similar smart devices, for use with their children at home or with students at school. Software The Vector Robot mobile application launches with a welcome screen.

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Privacy and Security Evaluation of the Anki Vector Robot

Graphite Blog

Our findings are intended to help parents and teachers make a better-informed decision about whether to buy this device, and other similar smart devices, for use with their children at home or with students at school. Software The Vector Robot mobile application launches with a welcome screen.

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Why a Robot-Filled Education Future May Not Be as Scary as You Think

Edsurge

The robots are coming, and some of them are charming. That was my reaction on a recent visit to Singularity University, when I met two robots named Pris and Pepper. To date, 75 percent of the global population has access to a mobile phone. What will face-to-face mean in a robot-filled world?

Robotics 102
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All the Upgrades and Updates From Apple, Google and More at ISTE 2018

Edsurge

Software Updates Google is reorganizing its Classroom platform to make it easier to sort materials by topic. Kahoot adds the ability to create and host quizzes and other content from its mobile app. The new company, owned by SDI Innovations, makes a robotic arm and a corresponding STEM curriculum. What, too soon?)

Edmodo 98
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EdTech definitions every teacher should know: Part 1

Neo LMS

So when viewing “reality” through the camera or mobile screen, digital tools augment or add to what you see. In the 1950s scientists were working to create logical machines — machines that could record information — and make new calculations based on information previously recorded. AR, VR, MR — the realities.

EdTech 270
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Q&A with VR Innovator Kris Hupp on the Best Ways to Bring Tech to Schools

EdTech Magazine

HUPP: We are one of 50 schools from across the country participating in the Dynamic Learning Project with Google and Digital Promise. The teachers in the renovated space all agreed to give up their traditional desks in exchange for mobile standing desks. We just launched a new computer science program this year. by Jena Passut.

EdTech 308