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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

million, on the heels of their official market launch and initial game release due June 1st, 2016, raising the total investment to nearly $2 million. Triseum has grown to over thirty staff, incorporating former Texas A&M University students, professors and leading experts in game development from around the country.

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Already, the major eLearning platforms are offering adaptive learning services, and there’s no reason that the trend won’t continue for the foreseeable future. Social Learning. Social learning takes the base components of human interaction and group dynamics and applies them to the modern technological age.

Trends 397
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EdTech that “Sparks Joy”

Neo LMS

Teachers using the NEO LMS platform can use a host of nifty tools to really make learning accessible, self-paced and fun. Micro-learning options and full mobile integration mean students can learn on-the-go, as well as opt for quick-learning modules to study when they have a quiet moment.

EdTech 223
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Jigsaw Explorer- Free Online Jigsaw Puzzles for Students

Educational Technology and Mobile Learning

Jigsaw Explorer also allows you to create your own puzzles based on your photos and you can share these puzzles with others via email or through social media websites. Jigsaw Explorer offers various features that make it an interesting game-based learning platform to use in your instruction.

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Best Free Online Spinner Wheel Generators

Educational Technology and Mobile Learning

For instance, mundane tasks as selecting a student to answer, a place to go to, or labels to name a group can exert tremendous decision power and sack your energy. The topic that the wheel lands on is what the student or group write about. Brainstorm dump is another good way to use spinner wheel games in class.

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VR & AR in the Classroom

The CoolCatTeacher

These let the teacher: View all student experiences in one place Edit and View Experiences in one place Share Student Experiences as a group Metaverse is free for teachers and students to create as many AR experiences as you want. Davidson was an integral force in creating and providing Internet-based video-on-demand for classrooms.

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Top 10 K–12 Educational Technology Trends

techlearning

2 Mobile Devices —Mobile devices in education can be controversial. Proper implementation and monitoring are essential to ensure a beneficial learning experience. Some benefits of mobile devices include the ability to view textbooks, research, participate in Internet-based class assignments, and create media-rich projects.

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