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Game-Based Learning Is Set To Be The Next Big Thing In U.S. Classrooms

TeachThought - Learn better.

One form of edtech that has shown significant and impactful growth in recent months, with no signs of slowing down is game-based learning. The post Game-Based Learning Is Set To Be The Next Big Thing In U.S. Classrooms appeared first on TeachThought.

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EdTech that “Sparks Joy”

Neo LMS

Ever keen to catch a trend on the upswing, I’ve curated a list of EdTech tools, apps and programs that are not only effective, but teach through joy. EdTech that sparks joy. But what of the more complex arena of senior appropriate EdTech — can it too be joyful? Read more: Why students love a game-based learning experience.

EdTech 223
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How edtech supports the success of the Nordic Education

Neo LMS

Our previous blog described the background to Finland’s successful education system and today we’ll unpack that a bit more, but also take a more detailed look at the role edtech plays in that success. Student involvement and game-based learning. Read more: Why students love a game-based learning experience.

EdTech 258
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Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The EdTech sphere is obviously developing quickly, so some things that seemed impossible only a few years ago have become a standard in the meantime. 5 New EdTech tools to watch. 5 New EdTech tools to watch. Robot teachers.

EdTech 347
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60+ Great Educational Websites

Educational Technology and Mobile Learning

That's how volatile the nature of the EdTech world is. That said, through my decade-long experience blogging and reviewing EdTech resources, I come to notice a common trend that I call 'outlier EdTech'. The latest trend in EdTech that I see currently gaining traction is Artificial Intelligence technologies.

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FETC 2015 Kicks Off With a BYOD Bang

EdTech Magazine

Frank Smith A game-based learning event, executive summit and hands-on sessions are highlights of the opening day of the conference. Classroom Collaboration Curriculum Game-based Learning Hardware Leadership Management Mobility Notebooks Online Learning Policies STEM Tablets'

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Alexa Goes to ISTE: Edtech Companies—and Teachers—Debut New Skills for Learning

Edsurge

Kahoot, a game-based learning company with a trove of millions of educational quizzes, also announced its first Alexa skill this week. The skill, which will be released later this year, allows users to choose a focus: words, numbers or countries.

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