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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

Future revenue in the $33 billion e-learning market is expected to fall precipitously in the United States and internationally, but sales of other types of digital learning products are predicted to rise, according to a market research report released recently. Unstable Economies Impact E-Learning Market.

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14 Quick ways to tech-up your classroom

Neo LMS

In no order of preference, check out some of these easy ways to power up your edtech journey today. This is a free desktop and mobile app that boasts a broad range of educational games. Teachers can assign certain games for homework, and students can compare with and challenge others. Satellite Tracker. Book Creator.

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Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

Tuesday, June 17th at 10am PDT in San Anselmo, CA Common Sense Media at iTeach2014: Four Skills To Help You Discover, Use, and Share Great Digital Tools for Learning , Your classroom is ready for digital learning, but how do you find quality apps, games, and websites for students and integrate them into your teaching?

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