An Evolution in Mobile

A Principal's Reflections

The company was a Do-It-Yourself (DIY) app building company, where schools, like the one I used to be Principal of at New Milford High School in NJ, could build their very own app. This new type of classroom and mobile lab is one of a kind and I have yet to see anything like it.

'Mobile-First' Is Everywhere — Except in K-12

The Journal

The biggest technology companies in the world are racing to position themselves as “mobile-first" because people are using mobile devices all the time, everywhere. Going mobile-first is in — except in K-12 education

Dremel 3D Printer Adds Mobile Printing from iOS and Android Devices

The Journal

Dremel has rolled out two new mobile apps for its latest 3D printer that allow users to print 3D models and monitor printers remotely. The company will also launch a program to give free 3D printers to education "ambassadors

How automakers can successfully compete in the mobility game

The Christensen Institute

The century-old business model of manufacturing and selling cars may increasingly be challenged by the growing popularity of shared mobility services. There will be more people than ever before without a car who will still want to be extremely mobile.”.

Video Observation Company Introduces Low-Tech Tripod Tool

techlearning

“Whether educators are using smartphones or tablets for filming, the paper tripod is designed to work for most mobile devices popular today,” said Adam Geller, founder and CEO of Edthena

Mobile Schools: The Next Generation in Communication and Engagement

A Principal's Reflections

As an early adopter of transformative technologies, I have been watching the mobile app space carefully to see how it can benefit all facets of education. My vision is for every high school around the country to have its own native mobile app. we have a richly-featured mobile app.

Dear Liberal Arts Major: STEM Companies Need Your Skills to Grow

Edsurge

But instead of a classroom, Wolochow now works on the Silicon Valley campus of a company that’s using technology to make learning more accessible to people throughout the world. More companies in the science, technology, engineering, and mathematics—or STEM—fields are hiring workers with liberal arts backgrounds, according to a recent report. “It’s Wong worked at several fintech firms before joining the mobile payments company.

Mobile Classrooms Bring STEM Where Students Need IT

EdTech Magazine

Mobile Classrooms Bring STEM Where Students Need IT. Educators are utilizing education technology to repurpose old trailers and buses to create mobile education spaces , classrooms on wheels where students are able to experience what STEM (science, technology, engineering, and math) has to offer. With the education spotlight on mobility and education equity , these roving resources may be the next step in using technology integration to narrow the education gap among K–12 students.

What U.S. Companies Should Know About Asia's Edtech Market

Edsurge

After a summer of market research and competitor analysis, the company eventually signed off on a collaboration with a Chinese partner, TAL Education. company that has eyed Asia as the next big market. But their story is not a blueprint that will make sense for every company. Between the drastic variations in business culture, social norms and day-to-day education affairs, there are a lot of differences companies should know about (along with a few similarities).

Companies Partner to Launch “Be a Maker”Programming Companion App

techlearning

launch of Be a Maker, a new mobile application that teaches children how to code by allowing them to program their Jibo robot. Be a Maker was developed in partnership with everis, an NTT DATA company, and is a part of the organization’s CLOQQ initiative. Jibo, Inc.

Mobile learning and personal metrics

Learning with 'e's

There are formal contexts for mobile learning, but it is in the leisure time/travelling/down time that mobile learning still comes to the fore. Such large data sets can conceivably be sold on for a sizeable profit to companies who are interested.

7 mobile learning myths no educator should believe

eSchool News

Two researchers discuss myths associated with mobile adoption and use. By now, educators are familiar with the term mobile learning — or mLearning — having experienced its rush in classroom popularity starting as early as 2000.

Chinese Gaming Company to Acquire Ed-Tech Provider Promethean

Marketplace K-12

based company that put interactive whiteboards in U.S. schools is being purchased by NetDragon Websoft, a developer of online games and mobile Internet platforms. The U.K.-based

Virtual Reality Headsets in the Classroom – All-In-One or Mobile?

Veative

For EdTech companies, it is important to understand the requirement of the schools in order to provide the best learning experiences for students the world over. The post Virtual Reality Headsets in the Classroom – All-In-One or Mobile?

Brightwheel Acquires MyChild, Targets Early Education With Mobile App

Edsurge

San Francisco-based startup Brightwheel today acquired MyChild, a Lisbon company making an engagement system for parents and schools. million in seed funding to build a free mobile application for parents to stay updated with their little ones at daycares and classrooms — everything from what they ate at snack time to what number they counted to that day.

What Do Mid-Market and Enterprise Companies Really Think About Mobility?

eSchool News

Most companies agree that mobility will have a profound effect on their businesses over the next 10 years. Find out how these IT and line of business decision makers approach mobility and discover their unique perspectives on the future of mobile business models.

Company provides a Windows desktop on Chromebooks

eSchool News

IT Management IT Newsletter Mobile Learning NewsWith Chromebook CX110 and Chrome app, NComputing provides millions of U.S. students with easy access to Windows. NComputing has launched the Chromebook CX110 and Chrome app , giving U.S.

Mobile Interactivity That Won’t Break the Bank

A Principal's Reflections

After reading these tweets, I realized that not only was this potential setup mobile, but it was also very cost-effective. Image credit: [link] Our new interactive, mobile whiteboard project has now been in use for over a month and it has received rave reviews from teachers. Mr. Craig Hawkins (Math) - Some of the ways I have used the mobile iPad projector include drawing/solving math problems on screen and having students draw/solve them on the iPad.

IBM Watson Launches First Mobile App For Education

Edsurge

The app is IBM Watson Education’s first education app, and the company, along with Apple, approached Coppell Independent School District in Coppell, Texas, to help build and pilot the app about a year ago. Marilyn Denison, the district’s assistant superintendent for curriculum and instruction, met with the company product teams every week to give feedback on the app. IBM Watson proved on Jeopardy it can process and “learn” information much faster than humans.

U.S. K-12 Market for Mobile Devices Remains Flat; Only 2 Percent Growth in 2018

Marketplace K-12

The technology companies powering the devices are finding ways to integrate their products with more partners and by offering new solutions, according to Futuresource Consulting. K-12 Market for Mobile Devices Remains Flat; Only 2 Percent Growth in 2018 appeared first on Market Brief.

Mobile Device Carts and Spaghetti Power Cords

There is no box

Mobile carts are a necessary evil in classroom 1:1 programs. The clip is a decent solution for Adults, but if you stop and watch how kids handle the in and out of devices in mobile carts, you quickly realize, a bomb proof cart is not good enough, it has to be Superman proof.

Celly Launches New Service and Android App for Building Mobile Social Networks

Educational Technology Guy

It is free to use (standard text messaging rates apply though) and anyone with a mobile phone or access to the web can use it. The new service allows users to build instant mobile social networks, called "cells" using text messages, QR Codes, email, web or the new Android App.

Are Students Off-Task in Class on Phones? There's an App for That!

A Principal's Reflections

I am a huge proponent of harnessing and leveraging mobile technology in the classroom. Mobile technology is more accessible than it has ever been. The urge to go on a personal device in schools, with and without mobile learning initiatives, has grown exponentially.

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How Tech Companies Woo Higher Ed (and What They Seek in Return)

Edsurge

But Christmas came early for some higher-ed institutions in the form of freebies and discounts from big technology companies. But these efforts are part of a longer-term strategy for these companies to train future workers in their technology. In October, the company and The Ohio State University announced a multi-part collaboration. In 1999 the company and the University of Pittsburgh opened an “Academic Java Center” meant to train and certify students in Java technology.

Peer editing in digital and mobile environments

Nik Peachey

Increasingly though I've been having problems with the reliability of the free services these companies provide and the lack of reliable compatibility with mobile devices. apps collaborative learning mobile learning process writing web 2.0

Blackboard Co-Founder Urges ‘Disarmament’ Between Edtech Companies and Academics

Edsurge

Matthew Pittinsky wants the equivalent of disarmament talks between edtech companies and colleges. You recently offered some advice for entrepreneurs starting an edtech company in today’s landscape. Given social, mobile, data-driven algorithms, and all the ways in which the general technology world has changed, I’m surprised that learning management teams still look, feel and taste the way they did back in the day. You mentioned Parchment, your new company.

More Big Bucks for Tutoring Companies: Varsity Tutors Raises $50M in Series C Funding

Edsurge

In the heartland of America, one company is raising big bucks in a bid to capture this lucrative market. Louis-based company’s $50 million Series B round, which closed in November 2015. Already boasting 4,000 tutors covering 1,000 subjects, the company is on the hunt for more teachers. Among the goals of the fundraise is to add more topics and experts available for its instant tutoring mobile app, which promises to match a learner with an expert within 15 seconds.

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Students Invited to Take a Peek into the Future of Mobility

techlearning

Inspired by the global media company Discovery, Inc., Toyota and Discovery Education Hosts Virtual Field Trip on Cars of the Future: Artificial Intelligence and Automated Vehicles Immersive Educational Experience to Explore STEM Concepts set for Oct. 30 Plano, Texas and Silver Spring, Md.

Fingerprint Releases 5 Mobile Apps for Kids & Their Grown-ups - Here for The Holidays!

Kleinspiration

Last week we discovered a great new app company called Fingerprint which would be launching soon. This is Fingerprint’s first third-party app developed by Creativity Mobile and Funosophy, and the first in a series of groundbreaking music education games.

QuickOffice mobile office app launches new help site

Educational Technology Guy

It is a great app and the company has always been very responsive to user feature requests and help. QuickOffice is an excellent app that allows you to read, view, edit, and create documents, spreadsheets and presentations. It is available for Android, iOS, Symbian and webOS, with HD versions for Tablets. The free Quickoffice Lite allows you to view documents, but most people will want the full Pro version ($14.99 for smartphone, $19.99 for tablet).

ISTE 2016: Edtech Companies Pitching a Mile High

Edsurge

Nine edtech companies, nominated by the incubators that hatched them, will present to an audience of 25 education leaders. The Colorado-based company was formed in 2016 from the merger of two existing organizations: Digital Directions International (est. Lessons are aligned to ELA standards and include at-home extensions that families can use. Ruvna : Mobile-based software that teachers and adminstrators can use to locate students during emergencies.

?Scaling Mobile Technology for Community College Students: 5 Tips for Entrepreneurs

Edsurge

It’s why mobile access has been one of the most important means of connecting students to their academic resources. This is not to say that the mobile medium provides a better learning experience ; however, students' work schedules often prohibit them from dedicated time in front of a stationary computer. These mobile messages keep students connected to course material and let students know we care about them, but the system is still too one-size-fits-all.

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Power Up Your Spaces

A Principal's Reflections

Pause a second and think about companies such as Uber and Airbnb. Access to mobile devices that connect learners and educators to the vast resources of the Internet and facilitate communication and collaboration. Times are a changing in case you haven’t noticed.

The history of training in US companies

Connecting 2 the World

In addition, technology and the depression made business more mobile and workers were expected to leave their home towns to work in massive manufacturing plants. There are still these management training type of programs in large multinational companies. This required a higher level of expertise and investment than companies were willing to contribute. This was fine when companies were looking for specialists.

K-12 Dealmaking: Kahoot! Raises $17 Million; GameMine Partners With Learning App Company

Marketplace K-12

Also, GameMine, a mobile game publisher, is partnering with a Prague-based childhood learning app company. Raises $17 Million; GameMine Partners With Learning App Company appeared first on Market Brief. In this week’s dealmaking news, Oslo-based startup Kahoot! closed a $17 million funding round. The post K-12 Dealmaking: Kahoot!

CUE and Touchjet partner for STEAMpunk Mobile Labs

eSchool News

The Touchjet Pond Projector , which turns any wall or table surface into an 80-inch interactive touchscreen, is now available as a five-pack technology kit as a part of CUE’s STEAMpunk Mobile Labs. New kit with interactive projectors is ready to ship to schools.

Nearly 60% of Teens Use Their Own Mobile Devices in School for Learning

The Innovative Educator

The ultimate learning experience for students is both highly collaborative and extremely personalized, supported by mobile devices and digital content, reports Project Tomorrow in their latest Speak Up report.

Math tutoring startup uses mobile chats to connect students and tutors

eSchool News

Math startup offers round the clock mobile chats and tutor ratings. Stanford University is investing in MathCrunch, an on-demand mobile math tutoring company, with its StartX Fund. The company is focused on helping students gain the confidence and skills they need to succeed at math by providing one‐on‐one live tutoring to students via chat on their mobile phones — 24 hours a day, 7 days a week.

Quick Key Mobile Now Free: Turn Your iOS Device into a Quiz and Test Scanner

The 21st Century Principal

Quick Key Mobile is an iOS app for teachers that basically turns the iOS device into a scanner for quizzes and tests. Quick Key Mobile was created by Design by Educators, INC. based company. In June, the company made headlines again when the Kickstarter campaign to fund the completion of Quick KeyTM surpassed its goal of $20,000. For more information on Quick Key Mobile App, check it out in the iTunes App Store here.

“After School:” Mobile SM App for High Schoolers Offers Potential Headaches for Educators

The 21st Century Principal

We also need to make clear that this app basically allows students to set up their own cyber community, totally disconnected from our schools, that is supposedly monitored by this company. What on earth would make us think that out there in cyberspace a company can do that better?