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STEM vs. STEAM: The importance of the Arts

Neo LMS

As such, there is a great deal of focus on making certain students understand science, technology, engineering, and math (STEM) subjects. Yet, there are some educators and STEM professionals who disagree with this largely technical focus. This has resulted in a movement for teachers to provide a STEAM education rather than STEM. .

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3 ways to build engagement in STEM classrooms

eSchool News

The same is true—and arguably more important—for students who are less interested in science and STEM fields. Engagement, after all, is a critical contributing factor to students pursuing a STEM pathway in college and in the workforce.

STEM 112
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Empowering Teachers and Inspiring Students for a STEM-Driven Future

Edsurge

The positive impact of teachers has been extensively substantiated through years of research highlighting that teacher effectiveness is the most important school-based factor related to student achievement and outcomes. The intentionality of these classroom experiences is important to make a difference for students.

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Bridging the Trust Gap in AI: Ethical Design and Product Innovation to Revolutionize Classroom Experiences

Waterford

The biases inherent in algorithmic tools and their underlying datasets stem from their human creators. Finally, we are intentionally seeking out voices and perspectives from outside tech spaces to ensure that we are aware of bias in our data and the outcomes it generates.

Classroom 202
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4 Tips for Reigniting Creativity in the Classroom

Digital Promise

How can teachers develop a practice of creativity and stay inspired in their classrooms? The webinar, hosted by Digital Promise as part of HP and Microsoft’s Reinvent the Classroom initiative, highlights four strategies for encouraging creativity in students and how they stay creative in their own work: Practice a growth mindset.

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Balancing Act: Cybersecurity in the Connected Classroom

EdTech Magazine

Balancing Act: Cybersecurity in the Connected Classroom. With K–12 schools leveraging connected technologies to help improve student outcomes and boost classroom collaboration, effective cybersecurity is not optional. The State of STEM Classrooms. eli.zimmerman_9856. Fri, 10/04/2019 - 13:13.

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To Get Serious About Games, Teachers Experiment With Play in the Classroom

Edsurge

A few classrooms down, Baselice’s colleague Jonathan Nardolilli teaches middle school mathematics using a board game he created himself to instruct students about the different angles created by parallel lines intersecting a transversal. The benefits of playing in the classroom are becoming more obvious.

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