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Educators See Positive Impact of Mobile Devices in K–12

EdTech Magazine

Educators See Positive Impact of Mobile Devices in K–12. A new report from national education nonprofit Project Tomorrow says adding mobile devices to the classroom provides students with equity, empowerment and a better understanding of complex concepts. Mobile Devices Encourage Further Classroom Equity. eli.zimmerman_9856.

Mobility 393
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The learning experience is different in schools that assign laptops, a survey finds

The Hechinger Report

More than twice as many principals in 2017 said students in their schools were assigned some type of mobile device, like a laptop or tablet, than in 2015. Schools that distribute mobile devices to students more often lay this foundation, the survey shows. Subscribe today! Their peers can fill in the gaps.

Laptops 106
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The Edtech Revolution: 2010 – 2017

Securly

Will more schools embrace student-centric mobile devices? “There will be more momentum for mobile devices in classrooms with an eye toward affordable alternatives to traditional 1:1 rollouts.” ” The 1:1 initiative aimed for districts to issue each student a laptop for use in-school and at home.

EdTech 176
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7 PROs and CONs of m-learning in the classroom

Neo LMS

Mobile learning is generally defined as training or education conducted via a mobile device such as a smartphone or tablet, generally connected to a wireless network such as GSM, G3 or Wifi. This study found that in 2017, 71% of teens claimed to either own or have use of a smartphone.

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4 Examples of the best digital access initiatives

Neo LMS

Mobile Beacon. Mobile Beacon is a mobile data provider established by the North American Catholic Educational Programming Foundation (NACEPF), and provides high quality 4G data to nonprofits and schools, for as little as $10 a month. Find the full, and very helpful toolkit here. Sprint’s 1 Million Project. EveryoneOn.

Examples 150
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New Cyberlearning Community Report: Five Great Reasons to Read It

Digital Promise

The projects seek bold new designs for learning, contrasting with today’s typical laptop- or tablet-based apps. The result, called the “Cyberlearning Community Report: The State of Cyberlearning and the Future of Learning with Technology,” was released on October 2, 2017 and is free to download here.

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Digital Promise Congratulates the Winners of our filmMAKER Challenge

Digital Promise

At the culmination of the 2016-2017 Challenge, 69 student teams submitted their videos, which were viewed by a panel of judges from Digital Promise, Maker Ed, and Future Development Group. Students designed an SD chip holder that will allow their school’s IT staff to load software and deploy laptops to students more efficiently.