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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. Game-Based Learning in Action.

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Gaming in Early Elementary Education in Australia

The CoolCatTeacher

Helen Kardiasmenos uses games to teach almost every subject in her early elementary classroom in Australia. In today’s episode, she shares what she’s doing and how her students are learning. Today’s Sponsor: Really Good Stuff Digital Learning Collection. Twitter: @helenkardia.

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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather Marrs shares how to get started with gamifying your classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter How could you take your whole elementary classroom year and gamify it? What if everything students learn could gain them XP (experience points?)

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The Impact of Inclusive STEM Education

Edsurge

Inclusive STEM programs widen job opportunities for the growing technology sector, support students in building digital literacy skills and empower young people to become creators — not just consumers — of technology. STEM+CS instruction will always be bringing new technology into the K12 classroom.

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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

Isabella Liu is a science teacher in Hong Kong who is using technology with her grade 6-12 classrooms. From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. Creating Elementary Portfolios with SeeSaw.

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The Future of STEM Education: 5 Innovative Ideas About to Break Through

Educational Technology Guy

The Future of STEM Education: 5 Innovative Ideas About to Break Through by Kate Began With our world becoming increasingly technology-driven, there is growing demand for workers in science, technology, engineering and mathematics (STEM) fields. Today’s game-based learning is far more sophisticated.

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Computational Thinking and Math for Elementary Grades

The CoolCatTeacher

Computational Thinking and Math for Elementary Grades. Vicki: Steve, do you find that there are teachers that think that kids can’t really understand these concepts — like elementary kids really understanding XY coordinates? You just realized, “Perhaps we’re underestimating the abilities of our elementary kids.”.