Remove Education Remove Robotics Remove STEM
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Introducing the Makeblock mBot2: A Fun and Educational AI Robot for Coding

Ask a Tech Teacher

Introducing the Makeblock mBot2: A Fun and Educational AI Robot for Coding The Makeblock mBot2 is a delightful and educational AI robot designed to captivate the interest of children aged 8-12 in the fields of STEM.

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The Impact of Inclusive STEM Education

Edsurge

STEM identity can last a lifetime and help students thrive in school, future careers and life. Inclusive STEM programs widen job opportunities for the growing technology sector, support students in building digital literacy skills and empower young people to become creators — not just consumers — of technology.

STEM 191
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Why educational robotics is a critical STEM learning tool

eSchool News

Engineering is a critical part of STEM education, and engineers play a role in creating, improving, and maintaining some of today’s most valued and essential things, from smartphones and airplanes to zippers and roller coasters. ”

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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Cracking the K–12 connection code requires a new approach, one that combines active-learning pedagogy with robotics in the classroom to deliver an interactive, immersive learning experience. . MORE FROM EDTECH: See how education robotics companies are invigorating K–12 learning.

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3D printing, drones, and AI — The future of STEM education?

Neo LMS

STEM education is an interdisciplinary and practical teaching method of four specific disciplines: science, technology, engineering, and mathematics. In a nutshell, it is an innovative way of educating the engineers of tomorrow that boosts the ability to tackle practical problems of everyday life, as well as hard-core engineering.

STEM 348
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How we use robots and art to make meeting computer science standards fun

eSchool News

The project, a collaboration between the state of New Jersey and Montclair State University to create a multi-year Computer Science Education Hub, provided funding for me to buy KIBO robots, which have become the focus of my school’s STEAM program.

Robotics 116
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How robotic gamification helped my elementary students love STEM

eSchool News

Educators have found a solution to this problem: gamification. Through the CoderZ Robotics curriculum, kids learn to create, manage, and communicate with cyber robots in a virtual setting by inputting code. Learning is more accessible because virtual robots do not require hardware, space, or other associated costs.

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