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4 ways to encourage play in education

eSchool News

A quick Google search on the topic will confirm that play is a primary vehicle for learning , so naturally, teachers should make a point to include plenty of it in their weekly lesson plans. It’s all too easy for modern education to become locked into rigid policies and learning models.

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How EdTech is Changing the Face of Education

EdTech4Beginners

The landscape of education is undergoing a seismic shift, thanks to the advent and integration of Educational Technology (EdTech). This transformation is reshaping how teachers teach, students learn, and how educational institutions operate.

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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. The gaming industry thrived, and educators looked for ways to capitalize on that. Gamification allows teachers and students to connect.

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How to Gamify Professional Development

EdTech Magazine

While traditional professional development is important — in-person and group education — today’s teachers need access to fast approaching and more relevant opportunities that cater to their personal goals. . Digital breakouts, which use Google Forms among other tools, represent a type of gamification. by Joe McAllister.

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Top Google Education News, Tips, and Resources from #ISTE19

techlearning

This year’s conference highlighted so many ways to use Google apps and tools to engage learners and make grading, assessment, feedback, pbl, gamification, student engagement, collaboration, student choice, and student voice easy to do!

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5 Benefits of Adding Gamification to Classrooms

TeacherCast

What is Gamification? Gamification is when you choose to use the elements of a game to add flavor to the classroom environment. Several organizations are making use of gamification to motivate customers. A common misconception of Gamification is that you add video games to the classroom. Click To Tweet.

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New Ways to Gamify Learning

Ask a Tech Teacher

But those webtools exemplify where the gamification of education started. Let me step back a moment to explain the SAMR Model as it applies to the use of technology in education. e.g. using virtual meeting tools (like Google Hangouts) to include housebound students in a class. Google Expeditions. Breakout EDU.