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Digital Game-Based Learning in Higher Ed Moves Beyond the Hype

Edsurge

Are digital games viable tools for creating effective online teaching and learning environments in higher education, and, if so, is anyone using them? You really have to be effortful and thoughtful, and that is the promise and the pitfall of digital game-based learning.”. Muzzy Lane’s Practice Series.

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GlassLab Set Out to Prove Games Could Assess Learning. Now It’s Shutting Down.

Edsurge

million grant from the Gates Foundation and MacArthur Foundation, GlassLab aimed to prove that educational games could be just as fun as their mainstream titles, and serve as reliable formative assessment tools. The first word in GlassLab’s name stands for games, learning and assessment). middle-school market.

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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. Close to a million games have been published by students today using the system, according to E-Line’s Gershenfeld.

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Amplify’s Games Find a New Home in Touch Press

Edsurge

The fate of the games seemed in limbo in Sept. 2015 after News Corporation sold Amplify. Today, Amplify announced that it is merging its games division—the team and its assets—with StoryToys, an Irish developer of children’s learning apps, into a new company: Touch Press. But now they have found a new home.

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Top 50 Sites/Apps of 2015

Technology Tidbits

However, that does not mean there are not a lot of new items to look through, as sites/apps for programming/coding, Math/STEM, and Game Based Learning played a predominant role in this year's list. Also, has an abundance of lesson plans and students can learn how to create their own Minecraft style game.

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@Quizizz : Say Goodbye to Worksheets and Crosswords

The CoolCatTeacher

Want to hear another episode on technology tools? Under Jon’s Leadership, and with his CUE Professional Learning Team, CUE PL has trained over 32,000 teachers in 2015-2017. Jon has served as an Assistant Superintendent of Curriculum and Instruction and Director of Technology at the county level. JOHN: Yes.

EdTech 378
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Common Sense Education Resources from ISTE 2015

Graphite Blog

Common Sense team members and certified educators presented on a range of practical and engaging ways to use specific technology tools for learning as well as our latest and greatest digital citizenship offerings. . And learn how to use CueThink to make math collaborative and social. But what games are good for classrooms?