article thumbnail

What it Takes to Integrate Robotics and Coding into the Classroom

EdTech Magazine

What it Takes to Integrate Robotics and Coding into the Classroom. It starts with a game of Robot Turtles, a board game by Thinkfun that’s being used at Hubbard Woods School in Winnetka, Ill., Within HWS and District 36’s other four schools, this is the first step of a journey that will touch on coding and robotics at each grade level.

Robotics 411
article thumbnail

Looking for a Class Robot? Try Robo Wunderkind

Ask a Tech Teacher

There are a lot of options if you want to bring programmable robots to your classroom. It is a build-a-robot kit designed to introduce children ages six and up to coding and robotics as well as the fun of problem-solving and creative thinking. If I were to rate myself with robotics, I might be closer to a 5 than a 10.

Robotics 189
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How to Select a Complete Digital Education Solution Provider

ViewSonic Education

The most important factors to consider are the type of software and hardware offered by the provider and how they can benefit your classroom. Over the past few years, there has been a huge influx of education technology resources available to schools – from tablets and robotics to online platforms and digital whiteboards.

How To 375
article thumbnail

How Laser Cutter Brings New Inspiration to the Classroom

Ask a Tech Teacher

When students implement their knowledge and see the tangible outcomes, they feel more confident, and it sparks their interest in creating more items. For instance, they can make a robot car by using plywood and then install the sensors and controllers. They are equipped with simple apps and software for the operation.

Classroom 307
article thumbnail

Why Educators Should Lean in to AI to Better Support Students

Edsurge

Teachers and librarians began to integrate online formats into the learning experience, with great success and often with highly desired outcomes. We also knew that the detection software was not far behind, and in fact, it was released by the next term. It worked out perfectly! 1 Plato (1952) [c. 360 B.C.E.].

Education 197
article thumbnail

The race is on for the AI-powered classroom

Neo LMS

Developed by University College London’s Knowledge Lab , the software is primarily designed to assess as students learn, thus removing the high-pressure, high-stakes exam format that many academics feel is an unsuitable way to assess student knowledge. Robotic Process Automation (RPA).

Classroom 255
article thumbnail

Robot Teachers, Racist Algorithms, and Disaster Pedagogy

Hack Education

For a long time, arguably the best known anti-cheating technology was the plagiarism detection software TurnItIn. So they turned some of their research on pattern-matching of brainwaves to create a piece of software that would identify patterns in texts. Anti-cheating software isn't just about plagiarism, of course.