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Are classroom robots the NextGen of learning?

Neo LMS

I recently read a report that said schools in the UK spend £900mn per year on educational technology. It shows that clearly, EdTech is becoming an integral part of our classroom learning. Technology has the potential to further transform the way we learn, as is apparent by the advancements in robotics and its use in classrooms.

Robotics 323
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Top 5 new EdTech tools that you might use in your university

Neo LMS

According to the report, the EdTech industry will reach a global value of $252 billion by 2020. The EdTech sphere is obviously developing quickly, so some things that seemed impossible only a few years ago have become a standard in the meantime. 5 New EdTech tools to watch. 5 New EdTech tools to watch.

EdTech 347
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Which Edtech Companies Are Listening to Teachers?

Edsurge

From time to time, Jeff Livingston gets a call from an entrepreneur looking for advice about getting into the edtech market. As founder of the Center for Education Market Dynamics, Livingston has spent the better part of two decades thinking about how to get edtech innovations to the students who need them most.

Company 154
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Rocket Mortgage Classic: Students Use Ed Tech to Further Their STEM Education

EdTech Magazine

While professional golfers drove their way down the green at the PGA Rocket Mortgage Classic in Detroit, shouts from excited students could be heard coming from a large white tent where kids were hard at work building miniature robotic Lego golfers. MORE FROM EDTECH: Schools are turning to the cloud to improve streaming and downloads.

STEM 386
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25 digital tools and edtech resources from FETC

eSchool News

As aspects of pre-pandemic life slowly emerge from nearly two years of masking, testing, and social distancing, educators are once again gathering at edtech conferences to experience the latest and greatest solutions, digital tools, and professional learning opportunities.

EdTech 122
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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

The system enables users to share or swap bits of code — just as they might pass crayons to each other if they were sitting at the same crafts table — to build an online game together, create artwork or make music. . Almost a decade into experiments with gamification, edtech companies are changing the way they approach motivation.

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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. BenQ also highlighted its family of BlueCore laser education projectors and InstaShow WDC20E education wireless presentation system (WPS).

EdTech 130