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How computer science education bridges the digital divide

eSchool News

Digital divide Our computer science courses needed to be accessible to all students, including those without connectivity or a sophisticated device. We’ve been able to bridge this digital divide by seeking an accessible platform: Construct 3 can be downloaded for use offline and can run on inexpensive Chromebooks.

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How computer science education bridges the digital divide

eSchool News

Digital divide Our computer science courses needed to be accessible to all students, including those without connectivity or a sophisticated device. We’ve been able to bridge this digital divide by seeking an accessible platform: Construct 3 can be downloaded for use offline and can run on inexpensive Chromebooks.

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Summer Reading Online

Ask a Tech Teacher

You can read them online, on a mobile device, or download them. International Children’s Digital Library The ICDL offers over 4,600 digital children’s books in over 59 languages that exhibit tolerance and respect for diverse cultures, languages, and ideas. Books can be read online or on mobile devices.

eBook 367
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Integrating Generative AI into Schools

Lightspeed Systems

Download your copy of the Quick Start Guide for Integrating Generative AI Into Schools today. At the same time, you’ll learn strategies to overcome challenges such as preventing bias and plagiarism and bridging the digital divide. Facilitate district-wide learning and professional development on AI applications.

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Championing Students to be a Force for Good in Their Communities

Edsurge

We encourage youth to submit ideas focused on one of the following three categories: Digital Empowerment, Equity In Action and Thriving Planet. Digital Empowerment ideas can be solutions that help bridge the digital divide. The 2019 winners' lookbook can be downloaded here. We have so many great ideas each year.

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What does blended learning mean in post-pandemic classrooms?

eSchool News

The white paper, released under the brand ClassVR, Avantis’ award-winning all-in-one VR/AR headsets for schools, is available for download at [link]. As stated in the white paper, “issues such as underfunding, understaffing, the digital divide and the impacts of the pandemic have set the stage for an ambitious revival.”

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Where does blended learning fit in post-pandemic classrooms?

eSchool News

The white paper, released under the brand ClassVR, Avantis’ award-winning all-in-one VR/AR headsets for schools, is available for download at [link]. As stated in the white paper, “issues such as underfunding, understaffing, the digital divide and the impacts of the pandemic have set the stage for an ambitious revival.”