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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. Game-Based Learning in Action.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Without proof of success, many school districts have opted not to adopt new technologies.

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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

André Thomas, CEO of Triseum and former Head of Graphics for EA Sports Madden Football, brings gaming to new heights on university campuses combining rigorous learning and resources with state-of-the-art graphic design. When Education Game Development Is Done Right, It Works. Triseum announces new funding round of $1.43

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CoderZ Names Tony Oran as Chief Executive Officer

eSchool News

CoderZ , the award-winning, gamified, cloud-based robotics and STEM platform, has announced that Tony Oran is joining the company as its CEO in the USA. Before Festo, he served as an operations leader for various companies. CoderZ is a STEM solution built to create educational impact. DERRY, N.H.

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How to Create Massive Multiplayer Kahoot Games

The CoolCatTeacher

He teaches his grade 7 & 8 students math, science, and STEM. George is focused on providing students with fun, engaging, and joyful learning experiences. George loves to make learning a hands-on experience, infusing technology, coding, and electronics into common classroom activities and projects.

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How to Use Fortnite in the Classroom

The CoolCatTeacher

In his prior role as a Computer Science teacher, he created a custom-made curriculum, using elements of game design and game-based learning, to captivate and engage his students. Mike challenges all educators to never stop learning and always be reaching for what’s next.

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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

Isabella Liu is a science teacher in Hong Kong who is using technology with her grade 6-12 classrooms. From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. Twitter: @ theisabellaliu.