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Educators See Positive Impact of Mobile Devices in K–12

EdTech Magazine

Educators See Positive Impact of Mobile Devices in K–12. A new report from national education nonprofit Project Tomorrow says adding mobile devices to the classroom provides students with equity, empowerment and a better understanding of complex concepts. Mobile Devices Encourage Further Classroom Equity.

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Mobile Classrooms Bring STEM Where Students Need IT

EdTech Magazine

Mobile Classrooms Bring STEM Where Students Need IT. Educators are utilizing education technology to repurpose old trailers and buses to create mobile education spaces , classrooms on wheels where students are able to experience what STEM (science, technology, engineering, and math) has to offer.

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How to Create Apps in the Classroom and Inspire Design Thinking

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Students can build apps and collaboration skills at the same time. If you're doing collaborative projects and design in your classroom, you'll get practical ideas for how you can modify your projects to encourage collaboration and real-world learning.

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How to Create a Paperless Classroom

Ask a Tech Teacher

Every Earth Day (April 22, 2023 this year–see our previous article on Earth Day Class Activities ) someone in your school, maybe the parent group, raises the question of WHY NOT a paperless classroom? Classroom activities should be handled the same. Really, though: Why not? quick methods like texting are fine.

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ISTE 2019: What K–12 Experts Expect from the Future of Education Technology

EdTech Magazine

ISTE 2019: What K–12 Experts Expect from the Future of Education Technology. K–12 administrators, educators and market experts highlighted infrastructure upgrades to combat education equity issues and the increased use of communication software in classrooms as some of the most prominent current trends in education.

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VR & AR in the Classroom

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Hall Davidson shares both simple explanations of Virtual Reality (VR) and Augmented Reality (AR) in the classroom. They have a new classroom management tool called Collections. Today’s Sponsor: Metaverse is a powerful augmented reality app.

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How Technology Can Improve Digital Citizenship in K–12

EdTech Magazine

How Technology Can Improve Digital Citizenship in K–12. As technology is further integrated into the classroom, digital citizenship is an essential skill all students need to possess. . Young children spend around seven hours every day in front of a screen , and most teenagers have access to a mobile device.