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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

It helps them find a balance between frontal lessons and individual study, interaction and reflection, formal evaluation and self-assessment. . One of the most popular tools that achieve this goal is the learning management system (LMS). At the same time, each student has a different learning pace. Flipped classes.

LMS 403
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The Games Art Historians Play: Online Game-based Learning in Art History and Museum Contexts

ProfHacker

That listserv discussion suggested there exists considerable confusion about what game-based learning is, so my goal here is to address that practical need. To begin with some definitions, game-based learning differs from gamification in several important ways. Please share in comments! ”

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Playing Games Can Build 21st-Century Skills. Research Explains How.

Edsurge

As part of a long-term study on the school, a team of researchers at NYU, led by Richard Arum, decided to look at other metrics, including a performance-based test called the College and Work Readiness Assessment, which is designed to measure various problem solving and reasoning skills. The studies that showed the most success (i.e.,

Analysis 167
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XplorLabs Fire Forensics: A Free STEM Module for Middle School Science

The CoolCatTeacher

For example, their Fire Forensics: Claims and Evidence unit is a safe way to educate middle school students about fire. Data analysis is part of the second step of this online, interactive middle school science lab from Xplorlabs. Supplies and summaries of labs, including outcomes and assessment tips.

STEM 193
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Spatial Thinking & Critical Analysis: Teaching With Portal 2

TeachThought - Learn better.

Spatial Thinking & Critical Analysis: Teaching With Portal 2. Educators know that students need hands on, engaging activities to help enhance their learning and the right video games are the best way offer this opportunity. by Michael Catelli. His lesson plans are all on. Decide How Feedback Will Be Provided.

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?Meet Intel Education Accelerator’s Newest Cohort of EdTech Visionaries

Edsurge

This year’s cohort, whose products range from game-based learning to AI-generated flashcards, has a lot to be excited about. The company’s platform gets rid of the need for schools to make their own data systems or rely on multiple products to perform data analysis. But entrepreneurs behind Comprend.io

EdTech 60
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Summer Reads for Teachers

Graphite Blog

Shapiro weaves in personal stories to ground his arguments and gives concrete examples of how he approaches technology with his own children. What Video Games Have to Teach Us About Learning and Literacy. approach that any game can be educational -- not just those designed to be so. When Old Technologies Were New.