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The Edtech Revolution: 2010 – 2017

Securly

In December 2010, The Journal –“t he leading Technology based education publication for K-12 and higher education”– published an article with a 5-prong prediction for the following year. Will more schools embrace student-centric mobile devices? But, how does the 2010 vision for edTech match what’s actually happening today?

EdTech 176
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Implementing Mobile Devices With a Focus on Learning

A Principal's Reflections

Mobile learning provides enhanced collaboration among learners, access to information, and a deeper contextualization of learning. Koole (2009) No one will deny the impact that mobile is having on the world. Research by Cristol and Gimbert (2013) found that students utilizing mobile learning devices scored, on average, 52.34

Mobility 150
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Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

In 2015, 47 percent of K-12 teachers and almost two-thirds of K-5 teachers reported using game-based learning environments in their classes, up from 23 percent of K-12 teachers in 2010. Many school leaders (57 percent) also say that a lack of teacher training is the biggest barrier to expanding their ed tech offerings.

Survey 273
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Digital Divide 2.0: a few facts and figures

Neo LMS

Today we launch right in with a topic that is on the minds and hearts of many teachers – the “digital divide”; that silent, pernicious socioeconomic gap between students that have and students that do not have access to technology. Now, however, access to technology is becoming a rights issue. Digital divide: facts and figures.

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4 ways we can use edtech for engaging, high-quality learning experiences

eSchool News

Edtech is booming, with 40 times more venture capital invested in the sector in 2021 than in 2010. The conversation has quickly shifted from whether technology should be used in learning to how we can use it to improve learning and ensure that all students have access to high-quality educational experiences. Consider this: 1 in 4 U.S.

EdTech 142
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Mapping mobile learning

Learning with 'e's

Mobile technology is a game changer. I have previously written on this blog about how mobile technology can give the edge and also about some of the social implications of learning on the move. That occurred in my estimation somewhere around 2010, and growth of ownership has been exponential since. billion accounts).

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Hitting the Library Circuit With Mobile Making

Educator Innovator

In 2010, the Carnegie Library of Pittsburgh (CLP) was one of several sites to receive funding from the Institute of Museum and Library Services (IMLS) and the John D. But in the 19-branch system, only a fraction of CLP’s visitors and staff had access to the programming and equipment. and Catherine T.