Teaching History with Simulations and Game Based Learning

The CoolCatTeacher

Whether it is World War 1, 2, the Cold War or the American Civil War, learn how these immersive “games” teach history much more deeply than most textbooks. History Simulations and Game Based Learning. Kids are constantly meeting with each other.

Game-Based Learning Meets Science Standards

EdTechTeam

GAME-BASED LEARNING FROM LEGENDS OF LEARNING NOW MEETS SCIENCE STANDARDS IN TWO MORE STATES Research-Based Games Already Aligned with Next Generation Science Standards WASHINGTON, D.C.—Aug. All games are based on state curriculum standards.

8 Epic Edtech Tools to Try This School Year

The CoolCatTeacher

Listen to the show and learn how it is used and follow the links in the show notes below. In addition to his work in schools, Richard has been a consultant to some of the largest companies in the educational technology industry.

EdTech 360

Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a One theme I have noticed is that the subject of Math uses the concept of Game Based Learning quite often.

150+ Digital Activities for the K-2 Classroom Inside One Simple App

The CoolCatTeacher

Digital Learning Collection has over 150 apps for kindergarten to second-grade classrooms. Unboxing Demo: Really Good Stuff Digital Learning Collection. Digital Learning Collection. Well, the Really Good Stuff Digital Learning Collection makes all of this simple for you.

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Gaming in Early Elementary Education in Australia

The CoolCatTeacher

Helen Kardiasmenos uses games to teach almost every subject in her early elementary classroom in Australia. In today’s episode, she shares what she’s doing and how her students are learning. Today’s Sponsor: Really Good Stuff Digital Learning Collection.

Eduprotocols for Littles with Jon Corippo #kinderchat

The CoolCatTeacher

Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! Finally, we get the feedback that we need on apps for young children and meet content standards. Gaming in Early Childhood Education in Australia.

Drones in the Classroom: Teaching Writing and Collaboration with Drones

The CoolCatTeacher

Learn how she does it, what standards she teaches, and technical issues of working with drones in the classroom. What standards are you meeting using drones in your classroom?” What standards are you meeting using drones in your classroom?

Literature Performance Odyssey with Drama and Student Leadership

The CoolCatTeacher

We have a very collaborative classroom, I let the students lead their learning as much as possible. So, during our Monday morning meeting, I just said, “You know what, guys? It improved my comprehension, I learned a lot out of my comfort zone.

XplorLabs Fire Forensics: A Free STEM Module for Middle School Science

The CoolCatTeacher

This unit teaches about fire while meeting Next Generation Science Standards. As it has been noted, UL (Underwriters Laboratories), the creator of Xplorlabs, is a global safety science company. Each learning module is designed to connect classrooms to real-world science and engineering.

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Mathivating Kids to Get Excited About Math

The CoolCatTeacher

I do… “Live + Laugh + Love = Learn” in my classroom. So we talk about things over the weekend and how much I missed them, and then we do a Math-oggle game I created. And we try to freestyle what we learned, and then somebody does the beat on the desk.

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Inquiry-Based Learning in the History Classroom

The CoolCatTeacher

Josh Eby shares how he uses inquiry-based learning in his history classroom. Happy Wonderful Classroom Wednesday — teachers of all subjects will learn some ideas from this one. Inquiry-Based Learning in the History Classroom.

Flipping Awesome Physics with an Asynchronous Flipped Gameful Mastery Learning Classroom

The CoolCatTeacher

Students start with a zero and level up as they use videos, one on one help, and game-based mastery to master physics. Flipping Awesome Physics with an Asynchronous Flipped Gameful Mastery Learning Classroom. What is asynchronous, flipped, gameful, mastery learning?

Google Masters For Kids of All Ages: Badges, Skills and More

The CoolCatTeacher

She also shares her micro-credential badging approach that has her fifth graders excited to learn. To learn more about Wriq go to www.texthelp.com/wriq. The day that they learned to copy and paste (laughs) was a magical day because they were able to use that Ctrl-C and the Ctrl-V.

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7 Global Project Ideas from a Leading 3rd Grade Classroom

The CoolCatTeacher

Learn about global Kahoots, how she tweets with her class and more global collaborative techniques in this show. We finally got a chance to meet in person and present together at ISTE this year. She’s just a wonderful a global educator, and it was wonderful to meet her in person!

Meet the Inspiring Teacher Scholarship Recipient, Jamil Ahmed

Teacher Reboot Camp

It will help me to get organized about every aspect of teaching specially including performance analyze, game-based learning and flipped learning, etc. He is a Pharmacist with experience of working in several pharmaceutical companies over 5 years in International Business.

Can a Neuroscience Video Game Treat ADHD?

Edsurge

On the homepage of the health technology company Akili Interactive , there sits an intriguing line of copy: “Time to Play Your Medicine.” That tagline serves as something of a futuristic mission statement for the Boston-based company, which focuses on bringing brain-training video games to market and is seeking to produce the first FDA-approved game treatment for attention deficit hyperactivity disorder, or ADHD. She singles out video games as a common example.

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Meet the Inspiring Teacher Scholarship Recipient, Jamil Ahmed

Teacher Reboot Camp

It will help me to get organized about every aspect of teaching specially including performance analyze, game-based learning and flipped learning, etc. He is a Pharmacist with experience of working in several pharmaceutical companies over 5 years in International Business.

Change the Game: Using Minecraft to Teach Students with Autism

Edsurge

I find it baffling that in 2019 I still have to explain why it’s important to play with students, especially when Fortune 500 companies are gamifying their workplace and their customer outreach, profitable gamer-culture on YouTube is on the rise and colleges have eSports teams. Modern research has continued to demonstrate that playful learning improves educational outcomes, even more so when it’s digital and multi-modal. Of course, not all games are created equal.

Where in the World Is Planet3? An Educational Gaming CEO Seeks His Second Act

Edsurge

He envisioned a game-based educational platform used by teachers and students to learn about science and the environment. He had the staff, as many as 35 employees with experience in game and curriculum development. Students also liked the avatar-based 3-D games. “I

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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Working in tech and media for the past 20 years, I’ve seen some of these changes firsthand, and one thing has proven consistently true: Engagement is critical when learning new information and mastering new skills. Incorporating gaming into education doesn’t necessarily mean more screen time. We know that dips in student engagement have dramatic effects on the metrics we care about: academic performance, social emotional learning (SEL), school climate, and attendance.

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Three Career Paths for Educational Innovators—How to Get There and Where the Jobs Are

Edsurge

STEAM-based learning emphasizes both hands-on and digital experiences with engineering, art, game design, prototyping in makerspaces, authoring, robotics, and much more. Students and teachers are learning to innovate hand-in-hand. As I considered the curricular experience for educational innovators, my challenge was to a create career pathways experience where our graduate students literally invent the future of learning.

This Standing-Room-Only Class Features Music Videos, a Gaming App and. Breathalyzers

Edsurge

He has been named a Master Educator by Course Hero , an education technology company that produced a short film on Garg, who is now one of three finalists for the Robert Foster Cherry Award for Great Teaching bestowed by Baylor University. EdSurge talks to Garg about his new game, his favorite music videos, and how to make chemistry fun. We have a way where we can do basically an old-school version of this demo in class and make it fun because students learn about alcohol chemistry.

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Coding in the Classroom: Six Tips to Get Even Reluctant Teachers—and Students—Started

Edsurge

Williams may have never considered herself to be a "tech person," but she recognized the value of code and discovered how a supportive community could empower her and her students to learn. Companies like Intel and Apple have launched diversity initiatives, but we have much work to do. Roadblock: I am not a programmer, so I can’t learn how to code. Additionally, share the benefits of learning how to write code with your students. “I can barely fix a printer.

Classroom Gaming Should Be Engaging, Tied to Curriculum—and Not Require Teachers to Code

Edsurge

It’s one thing when master teachers successfully implement learning games in a carefully controlled research study. But engaging students through game-based learning (GBL) means little unless the games are easy to implement and effective where they matter most—in the classroom. Games, like any other tool, should be put into place to support the learning of curriculum and the mastery of standards by our students. Learning Objective.

?Meet Intel Education Accelerator’s Newest Cohort of EdTech Visionaries

Edsurge

Now in its second year, the four-month accelerator program offers selected companies up to $100,000 from Intel Capital—in exchange for up to six percent of equity—and provides access to GSVlabs , weekly workshops and guidance from self-selected mentors like David Min (VP of Strategic Business Innovation at the Walt Disney Company) or Ronald Chandler (former CIO for the Los Angeles Unified School District). Based in London, SAM’s 28-person team raised $4.5

How edtech supports the success of the Nordic Education

Neo LMS

Of particular interest, I thought, was Finland’s focus on early childhood learning — what they call ECEC (Early Childhood Education and Care). Student involvement and game-based learning. Read more: Why students love a game-based learning experience.

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Kahoot Launches First-Ever Premium Version for Schools.

Edsurge

schools— Kahoot is offering the first premium version of its game-based learning platform. Nothing about that will change or go away, Asmund Furuseth, the company’s CEO, emphasized in an interview. Annually, Kahoot Pro costs $12 per teacher for K-12, the company’s primary market in education, and $60 per instructor for higher education. “It’s The play could be about more than just meeting a user demand. million into the company, according to Crunchbase.

Scholarship Opportunity for Fully Accredited Online Courses

Teacher Reboot Camp

One of the many reasons I enjoy working with the team at Edtechnology Specialists is that the company believes in giving back. Get your copy of Hacking Digital Learning , The 30 Goals Challenge , or Learning to Go.

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Scholarship Opportunity for Fully Accredited Online Courses

Teacher Reboot Camp

One of the many reasons I enjoy working with the team at Edtechnology Specialists is that the company believes in giving back. Get your copy of Hacking Digital Learning , The 30 Goals Challenge , or Learning to Go.

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Developing Academic Language Supports Equity

Digital Promise

These “book words” are the academic vocabulary learners need to know and understand to meet their potential in school and beyond. Multimodal learning is a catalyst for this process. Game-based learning is one key strategy.

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5 Simple Ways to Improve Teacher Professional Development

The CoolCatTeacher

Think of it this way — Some students learn by seeing. Others learn by hearing. Others learn by doing. But no one learns one way. So, when you have many ways of teaching material, nearly every student learns better. If project based learning works – do it.

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New Research-Based Games Available for Elementary School Students

techlearning

The new games, created by more than 100 game developers, are based on rigorous academic research conducted in partnership with Vanderbilt University. The elementary school games complement Legends of Learning’s existing middle school suite of more than 800 games and simulations.

#07: Getting Started Using Twitter for Educational Excellence

The CoolCatTeacher

Get a 45-day free trial of SmartLab Game-Based Learning Software. SMART Learning Suite is today’s sponsor. Register for my free Differentiating Instruction with Technology webinar sponsored by SMART Learning Suite next Thursday, February 9 at 4pm.

CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development

EdTech Magazine

In order to make sure educators were getting the professional learning experiences they needed , Douglas and her team went through several steps to create more flexible (and fun) PD. In addition to technology coaches, Tulare also has coaches in areas such as literacy and 21st-century learning, Douglas said. During this meeting, Douglas said that the coaches also collaborated on an instructional mission for the teachers in the district.

10 Keys of Purpose Driven Learning

The CoolCatTeacher

Michael Matera @ mrmatera , author of Explore Like a Pirate , talks about Purpose Driven Learning in the classroom. Go to coolcatteacher.com/samsungsolve to learn more. 10 Keys to Purpose Driven Learning. So, Michael, what are the keys to purpose-driven learning?

College Prep: The Often Winding Road for Parents, Students and High Schools

EdNews Daily

Meet the career and college-planning app, Schoold.co. For many students, college is a time of learning about the world. Government can garnish wages and withhold tax refunds to meet student loan debt requirements. Learn more at [link]. By Robyn D. Shulman.

We must not shut low-income students out of computer sciences

The Hechinger Report

I tell her about what I do and how my company addresses society’s need to educate citizens for millions of unfilled jobs — in Science, Technology, Engineering and Math (STEM) jobs, as well as jobs in computing. Related: New high score: Game based learning is a winner in college remedial math.

The future of learning spaces is open ended

eSchool News

What is the future of learning spaces? I looked at the arrangement of desks and thought, “ what game is this ?” It was a game I would play for the rest of my developing years. We look inside current learning spaces and look at the world; there is a big disconnect.

What Do Sixth Graders Say About Learning With Games? It Works

MindShift

NEW YORK — One morning, just before classes at New York City’s Quest to Learn Middle School broke for lunch, Etai Kurtzman found himself transformed into a lemon tree. Each student had been cast for a role-playing game either as a honeybee sent out from the hive or as a plant.