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8 Digital tools for engaging classroom presentations

Neo LMS

A slideshow lesson conveys information effectively and supports learning since most of it is done visually. Teachers and students can use presentations to support learning and develop creativity, communication, collaboration, and critical thinking. Read more: Meeting the needs of Gen Z students with visual learning.

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A purposeful approach to tech integration

eSchool News

In my own experience, they often end up being underutilized, but with the training in place, they can lead to highly interactive learning moments. Knowing how to use classroom tech to its fullest will lead to optimal learning outcomes. Once educators equipped students with styluses, the learning experience transformed.

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Crunch the Numbers:New Data on Student Wellbeing, the Skills Gap Crisis, and Tech Usage in Utah

eSchool News

This report reflects insights shared by more than 29,000 students in TSI’s Annual Student Survey and more than one million responses from its K-12 collaborative learning platform, #WinAtSocial — making it the largest data set of its kind, spanning grades 3 – 12 in schools across the U.S., Canada, and Puerto Rico.

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20 Ways to Use Screencasting in the Classroom – SULS0162

Shake Up Learning

The post 20 Ways to Use Screencasting in the Classroom – SULS0162 appeared first on Shake Up Learning. She’s had early access to Google’s brand new Screencast app for Chromebooks. There are so many ways to use it in the classroom and to improve learning. Screencast for Chromebooks (New App from Google).

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Students Today Are Learning All The Time. Can Schools Keep Up?

Edsurge

Not so long ago, students did most of their learning at school, and maybe while doing homework or during trips to the museum. Now, learning—like the internet—is everywhere thanks to the ubiquity of smartphones and chromebooks. For students today, learning is a 24/7 enterprise. Good self directed learning.

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EdTechTeam Impact Report-Mexico

EdTechTeam

EdTechTeam Mexico is also a Chromebook Reseller and offers a program called ImpactoEDU , which is designed to develop key competencies in students: problem-solving, information analysis, decision making, creativity, collaborative learning, and communication (through access to devices, curated applications, and professional development).

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Eggbert, the Slightly Cracked Egg: A Breakout EDU Game

User Generated Education

Based on the same principles as interactive Escape The Room digital games — which challenge players to use their surroundings to escape a prison-like scenario — Breakout EDU is a collaborative learning experience that enhances critical thinking and creativity while fostering a growth mindset in students. Social Studies).