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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

The flipped classroom allows students to acquire new concepts at home via engaging videos, online courses, or even game-based learning. Thus, more classroom time can go toward communication, debate, teamwork, and other group activities that support social learning. . Do you prefer learning on your own or in the classroom?

LMS 403
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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user responses. Google Forms can be used for student surveys and polling. Google Form. Poll Everywhere.

Meeting 374
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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. The experimental institution, called Quest to Learn , opened its doors in 2009 and became the subject of many books and articles.

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9 Ideas for Ending the School Year Well

The CoolCatTeacher

article I'll linked to in the show notes that looked at a lot of the research about truly life-changing teachers, truly life-changing teachers survey their students. But the other thing is, is and there's a recent A.P.

Course 401
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?Updates, Upgrades and Overheard: What Was Unveiled at ISTE 2017

Edsurge

GOTTA CATCH ‘EM ALL: Newsela , a popular online resource which allows teachers to select and assign articles based on students’ Lexile levels, is aiming to bring its materials to younger students. So the company plans to release three new articles a week aimed specifically at elementary students. WHO GIVES A KAHOOT?:

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The Edtech World is a ‘Swamp of Gimmicks’—and Here’s How We Can Drain It

Edsurge

On November 20, a controversial article came out with a quote from Tom Bennett, Director of London-based ResearchEd , regarding Minecraft , a game that has been highly regarded by a growing number of educators for its potential in empowering students with 21st century skills. Did he just?! Now, let me be clear.

EdTech 60
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Getting Games Right: How GlassLab Makes Products Teachers Want

Educator Innovator

GlassLab game players hone their critical thinking and problem-solving skills by, say, designing a virtual city that comfortably houses and transports all its residents without destroying the environment. Top Photo/ GlassLab Games. More › By Natalie Orenstein.