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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. It’s usually, “This game is hard.

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The New Revenue Source Catching on with Game-Based Learning: Mom and Dad

Edsurge

When Julia Rivard Dexter first launched her game-based learning startup, Squiggle Park , she was hoping to reverse declining literacy rates by creating games that were so fun and engaging kids would want to play in their free time. Take codeSpark , a Pasadena, Calif.-based The company’s 1.5

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6 Digital tools that encourage computational thinking

Neo LMS

This framework focuses on turning students from consumers to content creators through game-based learning and computational thinking (CT) skills while developing their critical thinking and problem-solving skills. Scratch is a free coding learning platform with a simple interface available in more than 70 languages.

Tools 366
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Robots and Related Tech Play a Role in Advancing Curricula

EdTech Magazine

By Eric Walter Some experts look to AI and robotics as the teaching tools of the future.

Robotics 324
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CoderZ Names Tony Oran as Chief Executive Officer

eSchool News

CoderZ , the award-winning, gamified, cloud-based robotics and STEM platform, has announced that Tony Oran is joining the company as its CEO in the USA. CoderZ is a gamified coding platform that makes it easy for anyone to learn (and teach), using robots to bring the subject matter to life! DERRY, N.H.

Robotics 109
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Robots That Teach: Using Sphero in Class

EdTech Magazine

By Sam Patterson The company that inspired Star Wars' BB-8 droid has already won the hearts and minds of K–12 students with a similar ball-shaped robot namedSphero.

Robotics 150
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Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. 3D learning. Traditional education has always been based on the power of storytelling. However, the whole system changes with the introduction of 3D learning. Game-based learning.

EdTech 347