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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Assess the School’s Existing STEM Programs.

Libraries 366
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Sphero, LittleBits and Other Robots Bring Technology to Life

EdTech Magazine

Sphero, LittleBits and Other Robots Bring Technology to Life. Josh Stumpenhorst got hooked on robotics three years ago when his son showed him the Sphero BB-8, a baseball-sized, self-propelled robot based on the Star Wars droid. Sixth-graders get acquainted with the Sphero at the library during lunch or after school.

Robotics 381
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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Assess the School’s Existing STEM Programs.

Libraries 150
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12 Tools to explore during Computer Science Week

Neo LMS

Read more: Getting started with STEM in your classroom! million jobs available by 2025 that require STEM skills which include coding. With this recognized need for coding and STEM skills, it is important to spark student curiosity which might create an interest in a future career. So why do students need to build these skills?

Tools 540
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5 Best Practices for STEM Education Spaces

EdTech Magazine

5 Best Practices for STEM Education Spaces. Thomas School near Seattle has concentrated on beefing up the school’s science, technology, engineering and math (STEM) education for the past several years and plans to strengthen it even more in the future. Thomas School Dedicates Space to Bolster STEM Learning. jena.passut_7651.

STEM 397
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Friday 5: STEAM education in action

eSchool News

Makerspaces are a great example of STEAM learning, letting students combine creativity and art elements into more traditional STEM topics. As STEM has risen in prominence over the past decade, arts education has yet to achieve the same recognition and integration. What is STEAM and STEM activity?

STEM 131
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Wonder Workshop’s Amazing Dash

Ask a Tech Teacher

Education has many disruptors–3D Printing, AR and VR, 1:1 technology, STEM, and STEAM–but a recent and wildly popular one is robotics. One I discovered this summer is Wonder Workshop’s collection of three robots — Cue, Dash, and Dot. That, by the way, is one of my favorite parts of this fun little robot.

Robotics 208