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Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools

EdTech Magazine

Sphero Announces Acquisition of LittleBits to Expand K–12 Robotics Tools. Sphero , one of the leading companies in K–12 classroom robotics, announced its acquisition of littleBits , inventor of the electronic building blocks for science, technology, engineering, art and math learning, on Friday, Aug. eli.zimmerman_9856.

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Companies Invest in Preparing K–12 Students as Older Sectors Become Tech Integrated

EdTech Magazine

Companies Invest in Preparing K–12 Students as Older Sectors Become Tech Integrated. At the same time, major companies are recognizing the potential of a generation that will be looking for jobs as the market for jobs in these fields changes — and offers new options to workers and employers. . eli.zimmerman_9856. education system.

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ISTE 2019: 10 Keys to the Future of STEAM Education

EdTech Magazine

JOIN THE CONVERSATION: Follow @EdTech_K12 on Twitter for continued ISTE 2019 coverage. Robots: The future of robots isn’t the actual devices, but what drives their development in the first place, Martinez said. We can’t wait for universities and companies to come up with answers,” she said. by Kelly Konrad.

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STEM Helps Students Launch into the Future

EdTech Magazine

In fact, according to a 2017 report by Dell , 85 percent of the jobs that will exist in 2030 haven’t even been invented yet. MORE FROM EDTECH: See how K–12 schools and companies are partnering to prepare their students for a digitally driven workforce! It’s a culmination of robotics and programming being taught at every grade level.

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The 4 C’s of Learning in a Connected Classroom

EdTech Magazine

K–12 schools transitioning to a connected classroom model should be focusing on four key aspects, or the “four C’s” of learning , to create a successful learning environment, according to a Cisco report on using technology in the classroom. public sector director of education, in the report. by Eli Zimmerman.

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Technology Companies Invest in AR and VR Education Apps. Intel’s Tech Learning Lab travels around the country to different schools, giving students a chance to explore their creativity through virtual and augmented reality platforms , such as programming, creating and testing virtual robots. . by Eli Zimmerman.

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'Robots Are Coming For Your Jobs'

Hack Education

” I’ve looked at how for-profit colleges , MOOCs , and learn-to-code companies have tapped into these narratives in order to justify their products and services. Don’t mess with her on Twitter. Over and over and over and over and over and over and over again we were told “robots are coming for your jobs.”