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Ed tech companies promise results, but their claims are often based on shoddy research

The Hechinger Report

Examples from The Hechinger Report’s collection of misleading research claims touted by ed tech companies. All three of these companies try to hook prospective users with claims on their websites about their products’ effectiveness. Some companies are trying to gain a foothold in a crowded market.

Company 145
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Can A New Online Learning Platform Improve Employment For Those With Visual Impairment?

Edsurge

Despite being capable of working a variety of jobs, people who are blind or visually impaired tend to have low job placement rates, low salaries and an unusually high underemployment rate. The company, Clusive, Inc., The company acts as a training provider to state vocational rehab and blind services agencies across the country.

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Despite mediocre records, for-profit online charter schools are selling parents on staying virtual

The Hechinger Report

It’s a virtual charter school, the tuition paid with taxpayer dollars, run by the for-profit charter management company ACCEL Schools. Pearson, the parent company of Connections Education, the second largest for-profit online charter operator, reported enrollment growth in its virtual schools division of 20 percent in 2020.

E-rate 121
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What Gartner’s Top Tech Trends for 2019 Mean for Education

EdTech Magazine

As K–12 schools continue their E-rate processes for 2019, districts should be considering what tools are worth investing in to provide their students with the best outcomes in the coming year. . Digital transformation in schools is already happening at a rapid rate, and there seems to be no sign of slowing down.

Trends 413
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AI in Schools: The Bias Dilemma

eSpark

OpenAI, the organization behind ChatGPT and the Dall-E image generator, has been particularly scrutinized since the public release of ChatGPT in November 2022. The company has had to address bias issues on the fly as its users surface unforeseen issues in their outputs, ranging from political ideologies to ethnic stereotypes.

E-rate 98
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Can Video Games Help Early Learners Grow?

Edsurge

28, children’s media company Moonbug Entertainment partnered with Outright Games to launch CoComelon: Play with JJ on Nintendo Switch. One big takeaway though, is that the fun factor is crucial to yield any positive learning outcome. The rating system includes markers for content appropriateness on games. There’s no oversight.

Video 171
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The Best Edtech for Students Is Backed by Research. Here’s What to Look For.

Edsurge

When we get to see effective edtech products in practice, the view is exciting: We see kids engaged, teachers energized about the kinds of thinking their students are generating and strong learning outcomes that result from well-made tools matched to the students and educators using them. It is important to follow the money.

EdTech 201