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6 tips to help start an elementary esports program in your school

eSchool News

Not surprisingly, many of this year’s Top 10 focused on innovative ways to engage students, digital resources, and online and hybrid learning strategies related to post-pandemic teaching. This year’s 2nd most-read story focuses on creating an elementary esports program. The benefits of esports are well documented.

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Cybersecurity to Be Taught to K-8 students across North America for Free

eSchool News

London, ON – Cyber Legends, the fun, free game that empowers kids to learn online safety through play, today announced the launch of the Cyber Legends Gaming platform and its availability to schools across North America. This has become more critical as students use laptops, mobile devices, and home computers routinely.

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50 Sites/Apps for Educational Games

Technology Tidbits

Game Based Learning is a great way to integrate technology into the classroom as well generate excitement for students. 50 Sites/Apps for Educational Games ABCya - A great site for games and mobile apps for elementary students. Braineos - Games based on flash card in a wide variety of subjects.

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Top 25 Sites/Apps of 2018

Technology Tidbits

Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. Think Fluency - A wonderful iOS/Google Play app for assessing a student's reading fluency.

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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

But now with mobile phones, tablets, and laptops being a part of school education, it is much easier to deliver STEM courses on these devices, making the courses more interactive, accessible and engaging. By creating game-based learning modules, publishers and educators can enable students to find solutions and solve problems.

STEM 90
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?Updates, Upgrades and Overheard: What Was Unveiled at ISTE 2017

Edsurge

So the company plans to release three new articles a week aimed specifically at elementary students. Upgrades also include Smarty Ants Español, a program designed to help K-2 Spanish-speaking students learn how to read in Spanish. the game-based learning platform, is going mobile. WHO GIVES A KAHOOT?:

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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Within the virtual environment, you get you learning, you get your assessment, you get your experience. So I think what we’re waiting on, to really have the area explode, VR in education, are the mobile headsets that are running web VR — which we haven’t seen a lot of yet. Make it more immersive. Re-create that.

Education 193