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A Guide to Choosing an Interactive Learning Platform

ViewSonic Education

The power of interactive learning platforms to enhance student learning outcomes is undeniable. To conquer this challenge, read on to see key factors to consider in choosing an interactive learning platform. To conquer this challenge, read on to see key factors to consider in choosing an interactive learning platform.

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How can Teachers Increase Social Learning While Teaching Online?

Ask a Tech Teacher

It’s becoming more common to take online classes or blend traditional with online learning. The main point of this theory is that social learning attributes human behavior to be an outcome of cognitive, behavioral and environmental influences (Bandura, 1977 ). Learning management systems allow for social learning to take place.

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Make Badges with Google Apps

Teacher Tech

Gamification Works!! We know when we gamify activities it increases student engagement and increased engagement increases student learning. In my webinar today I went over how to create digital badges using Google Slides and Google Drawings.

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Make your LMS a social learning platform

Ask a Tech Teacher

Vivek Singh, education professional and contributor to Ask a Tech Teacher, has some interesting ideas on using your native LMS as a social learning platform. I know you’ll enjoy their thoughts: Earliest forms of learning, dating back to the stone-age, involved storyboarding one’s experiences on rocks.

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#05: 5 Ideas for Using Game-Based Learning in your Classroom Today

The CoolCatTeacher

As a gamification guru and moonshot thinker, Michael transforms the traditional classroom into a high-energy environment where active student engagement is paramount. Helping educators learn about the power of a gamified immersive learning environment is Michael’s passion. SMART Learning Suite is today’s sponsor.

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The Game Agency Named to 2018 Training Industry Top 20 Gamification List

The Game Agency

Raleigh, NC – October 25, 2018 – Training Industry today announced that The Game Agency has been selected for inclusion in the Training Industry Top 20 list for the Gamification sector of the learning and development market. For articles, webinars and a wealth of other resources, visit trainingindustry.com.

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4 simple ways to put the science of reading into practice

eSchool News

However, because the science of reading refers to broad research in a variety of fields on how a child learns to read, practical applications have not yet been widely taught to educators and there is a sizeable gap between theory and action. This includes research, webinars, and other content to guide implementation.