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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

It’s called Game Based Learning (GBL). It simply means teachers include games in their lesson plans to teach curricular concepts. By using the games kids already love–want to play–GBL has an opportunity to turn students into lifelong learners who enjoy learning. More on Game-based Learning.

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This District Rolled Out Minecraft and Teacher Collaboration Skyrocketed

Edsurge

Thanks to a strategic approach to PD and support, teacher collaboration has skyrocketed, kindergartners are coding and students are excited about learning. We made that mistake when we rolled out our 1:1 laptop program 16 years ago. Getting a laptop for every kid was one thing, but having the teachers know what that meant was another.

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How Video Games Can Teach Reading Just as Well as Books

Edsurge

Research and pedagogy unequivocally point to digital game-based learning as an instructional methodology that can improve literacy skills. But many districts do not yet provide teachers with digital game-based learning instructional materials, despite stocking schools with computers, laptops and tablets.

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Cybersecurity to Be Taught to K-8 students across North America for Free

eSchool News

This has become more critical as students use laptops, mobile devices, and home computers routinely. This problem-based approach helps develop critical thinking and communication skills, with students assimilating concepts effortlessly. About Cyber Legends Cyber Legends created a fun, free game that teaches kids how to be safe online.

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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

Game-based learning is transforming how students learn Integrating game-based solutions into the learning experience through the use of tablets, laptops and virtual reality (VR) can increase engagement and result in positive learning outcomes.

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Chromebook or Tablet for the Classroom? Finding the Best of Both Worlds

EdTechTeam

Schools often find themselves choosing between laptops or tablets, without realizing there is a way to have the best of both through hybrid devices such as the Acer Spin or Acer Switch, that starts as a laptop but allows the screen to fold or flip into a tablet. Laptop Mode as an Essential Daily Tool . Game based Learning .

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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

-based Ambient Insight, predicts a five-year compound annual growth rate, or CAGR, of negative 6.4 According to the document, “the recent steep declines in the e-learning industry essentially mean that the e-learning era is effectively over. Unstable Economies Impact E-Learning Market.

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