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C-STEM Studio — A Great Way to Blend Math and Robotics

Ask a Tech Teacher

C-STEM Studio is a California A-G approved curriculum and turn-key solution for teaching science, technology, engineering and mathematics through computing and robotics. This web-based scalable program is available for elementary through high school students and can last anywhere from four weeks to a year. RoboSim –students program a virtual robot of their choice (by picking from among Lego Mindstorm and others) in a virtual environment.

Wonder Workshop’s Amazing Dash

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Education has many disruptors–3D Printing, AR and VR, 1:1 technology, STEM, and STEAM–but a recent and wildly popular one is robotics. One I discovered this summer is Wonder Workshop’s collection of three robots — Cue, Dash, and Dot. Every day, classrooms around the world demonstrate the collaboration and hands-on learning that the Wonder Workshop robots–Dash, Dot, and Cue–inspire in students. Robotics Competition.

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Ward’s Science–So Many STEM Resources

Ask a Tech Teacher

Basically, it’s because there aren’t enough education opportunities that require that sort of skill and those there are, usually rhyme with ‘math’ or ‘science’ which to many kids are “just too complicated” Enter STEM–Science, Technology, Engineering, and Mathematics. “I Coding, robotics, and experimentation–integral pieces of STEM–give students the best start possible to the rest of their lives.

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Tech Helpful - Untitled Article

Tech Helpful

Digital Citizenship Toolbox Yesterday, I had the opportunity to talk with third graders about digital citizenship. I love talking about digital citizenship with elementary students because it is such an easy age to influence them to be good digital citizens. This year I changed by “Digital Citizenship Toolbox” to have items that compliment the 9 Elements of Digital Citizenship.

The Progression of our Lower School Technology Integration

Tech Helpful

This is the progression of technology integration at CCS lower school since I came on staff in January of 2004 as a part-time related arts computer teacher. In the last few days of the first semester of the 2003-2004 school year I was given the opportunity to speak with the teacher that was leaving the school briefly before he left for Christmas break to understand what the curriculum expectations were for the stand alone computer classes in the elementary school.

CUE Presents the LeRoy’s Big Idea 2017 Finalists

CUE

Amy Downs and Julie Cates – 6th grade, Annie R Mitchell Elementary- Central Valley CUE. Jesus Huerta – 5th grade, Brawley Elementary School District- Inland Area CUE. This would align with art, writing and technology. As students collaborate globally (ISTE Standard 7), the center provides a safe space for students to learn and demonstrate digital citizenship (ISTE Standard 2). CUE is you, the educators.

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PASCO Motion Sensor–A Must for Science Classes

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PASCO Scientific is the global leader in developing technology-based solutions for hands-on science. No matter the technology mix in the classroom, everyone shares the same user experience, with learning focused on the subject matter not the hardware, thus simplifying classroom management for the teacher. the Ergobot to teach both Forces & Motion and Programming & Robotics. False Target Rejection Technology for clean data.

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How to Teach the Human Body and 16 Sites to Help

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This lesson plan, though, adds a few digital native twists. take a picture of themselves with the iPad camera (or another digital camera). use an avatar that has basically human parts (like a robot). This has the advantage of tying into class discussions on digital citizenship (why use avatars rather than the real picture?). An easier version — and well-suited to elementary age students — is Find My Body Parts.

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4 K-12 Ed Tech Trends to Watch in 2018

EdTech Magazine

With all of these technologies populating classrooms this year, it is also more integral than ever that educators instill students with the tenets of digital citizenship. Rather than continue to rely on end-of-unit tests to measure student progress, educators will continue to embrace data analytics tools to deliver feedback in real time, said Richard Culatta, CEO of the International Society for Technology in Education, in a statement issued by ISTE in August.

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How to Teach STEM Every Day

Ask a Tech Teacher

STEM is the acronym for Science, Technology, Engineering, and Mathematics. Technology includes the iPads toddlers play on, the smartphones we use to guide our days, the apps that turn our lights on and off–or start our car. Elementary-age students think this is true, but something happens between 4th and 8th grade. When you talk about math, science, engineering, or technology, add excitement to your voice.

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Use Unconventional Research Sites to Inspire Students

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BrainPOP is a collection of three-five minute animated movies, learning games, quizzes, and interactive activities for grades 3-8 addressing a wide variety of topics such as math, science, social studies, health, art, and technology. Students middle school and up (or precocious elementary) can find easy-to-understand facts for a state report or a perspective project evaluating what happened around the world while they were winning a soccer game.

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The Next Big Trends in #EdTech from @ISTE CEO Richard Culatta at #ISTE19

The Innovative Educator

Richard Culatta, CEO of the International Society for Technology in Education (ISTE) helps us by sharing what the organization sees as the next big trends. Fortunately, teachers like April Keck DeGennaro who teaches at Peoples Elementary School in Georgia is. SCREAM stands for science, computing, robotics, engineering, artificial intelligence, and math. Digital Citizenship: Student Style Dr. Marialice B. Both are members of the ISTE digital equity network.

A World of PBL… 25 Authentic Resources To Connect Students Beyond The Classroom

21st Century Educational Technology and Learning

I have traveled the country delivering PD relating to technology integration, PBL, STEM, Digital Literacy, Makerspace, Inquiry, Computational Thinking, and the 4 C’s. I also see a need to provide students appropriate lessons on proper digital citizenship. Whether your students design robots with PenPals in Asia, write poetry with PenPals in Europe, or create environmental solutions with PenPals in Africa.

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Education Technology and 'Fake News'

Hack Education

This is part one of my annual look at the year’s “ top ed-tech stories ” Last year, I started this series – my annual review of the year in education technology – with an article on wishful thinking. But I wanted to consider too why the stories we repeatedly tell about education and education technology were so fanciful – stories about impending disruptions and revolutions and robot teachers and brain zappers and so on.

10 ways to use QR Codes for Hour of Code

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There are endless examples, from games to robots to programming. Just Google “QR Reader” It’s old technology so most choices will work fine. If your primary digital device is a desktop, use a downloaded software tool like the free Code Two. Let students scan these with their iPads or another digital device to find out more about their new classmates. Jacqui Murray has been teaching K-18 technology for 20 years.

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7 Shifts to Closing the Digital Divide

EdTechTeam

The debate really centers around the how and why implementing technology can help our students. How do we use, integrate, and engage learning with the newest technology? How can we close this digital divide? According to the US Department of Education , there are seven ways to help close the digital divide. Using apps like Buncee , Adobe Spark , Aurasma, and Pic Collage make it so easy for students to use their digital skills in creative ways.

Maryland Educator Ali Schilpp Named 2018 School Librarian of the Year by School Library Journal

techlearning

All entries to the 2018 School Librarian of the Year Awards were judged based on criteria including creativity in programming and use of content; demonstrated student engagement; outreach to families; and exemplary use of technology tools. After securing numerous grants for her library, Ali installed a flexible seating makerspace that creates opportunities for interactive experiences with LEGO® robots, a green screen studio, a reading nook for therapy dogs, and more.

12 Projects for your STEAM program

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STEAM–Science, Technology, Engineering, Arts, and Math–is education’s new STEM. Digital music. Some of the webtools are compatible with all popular digital devices; others with only a few. Digital art. Like the digital music sites above, with these sites, students can communicate their knowledge as suits their learning style. Minecraft uses a wide variety of STEAM skills but especially technology, engineering, and math. Robotics.

WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Software & Online ALMA TECHNOLOGIES, INC. www.getalma.com ) Alma Technologies has announced it is allowing any SQL-based business intelligence tool, such as Tableau and Jaspersoft, to access data from its modern, student information system and learning management system. Blackboard Ally is an accessibility solution that helps make digital class content in a learning management system (LMS) more accessible for all learners.

A World of PBL: 25 Authentic Resources To Connect Students Beyond The Classroom

techlearning

I also see a need to provide students appropriate lessons on proper digital citizenship. Whether your students design robots with PenPals in Asia, write poetry with PenPals in Europe, or create environmental solutions with PenPals in Africa. Global School Net – Explore a site that combines education and technology to strengthen communities and benefit humanity. “Education is not preparation for life; education is life itself.” ?

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8 Must-See Hidden Gems from ISTE 2018

techlearning

Every year the International Society for Technology in Education (ISTE) conference's expo floor is packed with edtech products vying for teachers' attention. This platform is designed to develop elementary writing skills through a world-building game environment. What's special : There are a lot of new tools that aim to combat bullying or just handle behavioral and digital citizenship issues.

Learning Revolution Free PD - Angela Maiers Tonight - LOTS of 2014 Global Education Conference Updates - Proposal Deadline, Keynotes, and Volunteering

The Learning Revolution Has Begun

AIR was established in order to address the critical need for Information and Communication Technology (ICT) infrastructure and training at school level in Ghana. Sunday, October 19th - Saturday, October 25th Digital Citizenship Week , Join us for Digital Citizenship Week and engage students, teachers, and families in your community in thinking critically, behaving safely, and participating responsibly online.

8 Must-See Hidden Gems from ISTE 2018

Graphite Blog

Every year the International Society for Technology in Education (ISTE) conference's expo floor is packed with edtech products vying for teachers' attention. This platform is designed to develop elementary writing skills through a world-building game environment. What's special: There are a lot of new tools that aim to combat bullying or just handle behavioral and digital citizenship issues.

8 Must-See Hidden Gems from ISTE 2018

Graphite Blog

Every year the International Society for Technology in Education (ISTE) conference's expo floor is packed with edtech products vying for teachers' attention. This platform is designed to develop elementary writing skills through a world-building game environment. What's special: There are a lot of new tools that aim to combat bullying or just handle behavioral and digital citizenship issues.

Beyond the Play: Code Career Day

EdTechTeam

Teaching coding with robotics allows for that perception; toys in the classroom. While students are using iPads to program robots like the Wonder Workshop Dash , they do not recognize they are learning things like sequencing, problem solving, collaboration, and maybe even the robo-boogie. Depending on how these robo-play/robo-code sessions are led, students may not have any idea what coding and/or robots can do outside of the classroom, besides the idea of a toy and/or video game.