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?Reports: On Leadership from Future Ready

Edsurge

The resulting Characteristics of Future Ready Leadership describes the policies and practices used by successful Future Ready district leaders. The rubric was also instrumental in the Future Ready Leaders project and in creating a set of video segments that any school leader can assembly into a personalized playlist.

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To Develop Future-Ready Students, Project-Based Lessons Teach Real World Skills

Edsurge

Incorporating social-emotional learning and character education into K-12 classrooms improves students’ lives—measurably. Teachers report that nurturing the whole child develop brings a spark back to teaching that is too often buried under an avalanche of paperwork, meetings, and frantic Sunday-night searches for lesson plans.

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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Game On: Teachers Should Continue to Gamify Classrooms. That doesn’t mean teachers have to turn over their classrooms to “Fortnite,” “Clash of Clans” and “Pokémon Go.” MORE FROM ED TECH : Find out how augmented and virtual reality expand the classroom! The topic of gamifying a classroom isn’t new. jena.passut_7651.

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Digital Experiential Learning: 7 Steps to Transform Ordinary Classroom Activities

Edsurge

The difficulty in bringing more of this type of learning into the classroom lies in the amount of time, effort and resources typically required. Another part tasked them with gathering information in order to type out a report for J. Studies show up to a 75 percent improvement in retention with experiential learning scenarios.

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Prioritizing inclusivity in game-based learning

eSchool News

The report includes a foreword by esteemed neuropsychologist David Rose, a pioneer in Universal Design for Learning, along with insights from neurodiversity experts and actionable strategies for edtech professionals. Material from a press release was used in this report. Highlighting the Kahoot!

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Personalized Learning and Digital Tools Weave Strong Fabric for Student Success

EdTech Magazine

According to Project Tomorrow’s 2017 Speak Up Research Project for Digital Learning , 56 percent of parents of school-aged children are concerned that their child isn’t learning the right skills in school to be successful in college or a future job. Technology impacts instruction in a positive way, the report states.

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How Immersive Technology Champions the Four C’s of Learning

EdTech Magazine

When Danvers Public Schools in Massachusetts introduced virtual reality into classrooms, students discovered a new way of interacting with the world around them. It was a “low-stakes opportunity to practice critical life skills,” Jeff Liberman, the district’s technology director, tells The Hechinger Report. “VR Here’s how.