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Game Based Learning: Make Fast Teaching Games with SMART lab

The CoolCatTeacher

Sponsored Post by SMART Learning Suite From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Formative assessment and game based learning make a powerful combination in the classroom. I love SMART lab, a new feature of the SMART Learning Suite. Download a free trial.

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Game-Based Learning Meets Science Standards

EdTechTeam

GAME-BASED LEARNING FROM LEGENDS OF LEARNING NOW MEETS SCIENCE STANDARDS IN TWO MORE STATES Research-Based Games Already Aligned with Next Generation Science Standards WASHINGTON, D.C.—Aug.

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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

It helps them find a balance between frontal lessons and individual study, interaction and reflection, formal evaluation and self-assessment. . One of the most popular tools that achieve this goal is the learning management system (LMS). They don’t only help educators teach and assess students. Flipped classes.

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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. The experimental institution, called Quest to Learn , opened its doors in 2009 and became the subject of many books and articles.

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The Game Agency Named to 2019 Training Industry Top 20 Authoring Tools Companies List

The Game Agency

Raleigh, NC – February 7, 2019 – Training Industry today announced that The Game Agency has been selected as part of the 2019 Top Training Companies lists for the Authoring Tools sector of the learning and development market. View the 2019 Top 20 Authoring Tools Companies. Company size and growth potential.

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?Updates, Upgrades and Overheard: What Was Unveiled at ISTE 2017

Edsurge

It’s also a time when companies of all sizes and ages announce their latest updates and tools. GOTTA CATCH ‘EM ALL: Newsela , a popular online resource which allows teachers to select and assign articles based on students’ Lexile levels, is aiming to bring its materials to younger students. classrooms. “As WHO GIVES A KAHOOT?:

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The Game Agency Named to 2018 Training Industry Top 20 Gamification List

The Game Agency

Training Industry, the leading research and information resource for corporate learning leaders, prepares Training Industry Top 20 and Training Industry Watch List reports on critical sectors of the training marketplace, to better inform professionals about the best and most innovative providers of training services and technologies.