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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues : Can games become a legitimate tool for learning? Proponents of game-based learning have good reason to be optimistic—but also cautious. Making games cultivates a range of hard skills (e.g.

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Game Based Learning: Make Fast Teaching Games with SMART lab

The CoolCatTeacher

Sponsored Post by SMART Learning Suite From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Formative assessment and game based learning make a powerful combination in the classroom. I love SMART lab, a new feature of the SMART Learning Suite. So, here’s a tutorial.

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Game-Based Learning Meets Science Standards

EdTechTeam

GAME-BASED LEARNING FROM LEGENDS OF LEARNING NOW MEETS SCIENCE STANDARDS IN TWO MORE STATES Research-Based Games Already Aligned with Next Generation Science Standards WASHINGTON, D.C.—Aug.

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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. The experimental institution, called Quest to Learn , opened its doors in 2009 and became the subject of many books and articles.

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CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development

EdTech Magazine

Switching to gamified PD through a partnership with game-based learning company Alludo was a no-brainer. In order to meet this vision, Douglas said Tulare needed to find an option for professional development that was easy for teachers to engage in. Content Subtype. CDW Activity ID. CDW VV2 Strategy. CDW Segment.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

For instance, Osso VR is a virtual reality technology company founded on the principle of training surgeons with real world skills that can be directly applied when in the operating room. Game-based learning. The best way to acquire and retain knowledge is by learning through games.

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The Game Agency Named to 2019 Training Industry Top 20 Authoring Tools Companies List

The Game Agency

Raleigh, NC – February 7, 2019 – Training Industry today announced that The Game Agency has been selected as part of the 2019 Top Training Companies lists for the Authoring Tools sector of the learning and development market. View the 2019 Top 20 Authoring Tools Companies. Company size and growth potential.