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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. Game-Based Learning in Action.

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CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development

EdTech Magazine

CUE 2018: 5 Steps to Create More Accessible, Personalized Professional Development. Fri, 03/16/2018 - 16:13. Meghan Cortez (@megbcortez) March 16, 2018. In addition to technology coaches, Tulare also has coaches in areas such as literacy and 21st-century learning, Douglas said. meghan.bogardu….

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How to Use Fortnite in the Classroom

The CoolCatTeacher

In his prior role as a Computer Science teacher, he created a custom-made curriculum, using elements of game design and game-based learning, to captivate and engage his students. Mike challenges all educators to never stop learning and always be reaching for what’s next.

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What’s happening at FETC 2018?

eSchool News

With devices now integral tools in learning environments and so many of these devices in students’ hands, school districts, parents, and community members are hammering to find the right security options for their students. Today’s technology-rich classrooms are clawing to get at the latest game-based learning tools and digital applications.

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The 5-Year, $15 Million Global Learning XPRIZE Competition Is Over. Here’s Who Won.

Edsurge

and London-based nonprofit Onebillion. Kitkit offers a game-based learning program on tablets to help children learn independently. The app offers a library of books and videos and 2,400 learning activities across 22 sessions covering math and reading. Each of them received $1 million.

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SplashLearn Raises $18 Million in Series C Funding Round From Owl Ventures & Accel

eSchool News

SplashLearn, the US-headquartered learning company began 2021 on a high note raising $18 million in Series C funding round led by Owl Ventures. San Francisco based Owl Ventures is the largest edtech sector-focused venture capital firm in the world. Learn more at www.owlvc.com. SplashLearn was incorporated in 2010.

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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. By 2018, about half of the institute’s revenues came from its new services business, she estimates. educational institutions.