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How to Differentiate Instruction in Elementary Math

The CoolCatTeacher

Understandably, kindergarten and elementary teachers need to reach every student where they are on their learning journey, but it isn't always easy. Dr. Carol Ann Tomlinson, an expert on the topic, gives an overview of how to differentiate math instruction with younger students. . eSpark is free forever for teachers.

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Are classroom robots the NextGen of learning?

Neo LMS

It shows that clearly, EdTech is becoming an integral part of our classroom learning. Technology has the potential to further transform the way we learn, as is apparent by the advancements in robotics and its use in classrooms. Classroom robots of today. Read more: How AI is changing special education.

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How robotic gamification helped my elementary students love STEM

eSchool News

Platforms like CoderZ offer virtual programming services where children can learn code through games. These games make learning code both fun and engaging for kids. Through the CoderZ Robotics curriculum, kids learn to create, manage, and communicate with cyber robots in a virtual setting by inputting code.

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Robotics and Computer Science for Elementary Level Learners

User Generated Education

I absolutely love all of the new robotics toys that have been coming out for elementary age learners. One of my gifted girls noted, “Where do all of these robots come from?” I am an advocate of student-centric learning and giving them choices as to which instructional activities they would like to engage.

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Sphero, LittleBits and Other Robots Bring Technology to Life

EdTech Magazine

Sphero, LittleBits and Other Robots Bring Technology to Life. Josh Stumpenhorst got hooked on robotics three years ago when his son showed him the Sphero BB-8, a baseball-sized, self-propelled robot based on the Star Wars droid. Now Stumpenhorst, director of the learning commons at Lincoln Junior High in Naperville, Ill.,

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What it Takes to Integrate Robotics and Coding into the Classroom

EdTech Magazine

What it Takes to Integrate Robotics and Coding into the Classroom. It starts with a game of Robot Turtles, a board game by Thinkfun that’s being used at Hubbard Woods School in Winnetka, Ill., Within HWS and District 36’s other four schools, this is the first step of a journey that will touch on coding and robotics at each grade level.

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How to Implement Library Makerspaces in STEM Programs

EdTech Magazine

How to Implement Library Makerspaces in STEM Programs. For Laura Fleming, library media specialist at New Milford High School in New Jersey, a library makerspace is a unique learning environment that encourages tinkering, play and open-ended exploration for all. Constantly Learn from and Evolve Your Library Makerspace.

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