5 Awesome online tools for game-based learning

Neo LMS

I have long believed that spring presents an excellent time for educators to explore new ideas and try some new digital tools in the classroom. There have been other times when I have been out of my classroom and used Quizlet Live! 5 Awesome online tools for game-based learning.

How to Use Gamification for Attention-Getting and Fun Learning

The CoolCatTeacher

Paolo Tolomeo gets kids excited about learning math and language arts by sailing the 7 seas. Learn how it does it, how he keeps on track with lessons, and how to avoid common mistakes when adding gamification to your classroom. Never stop learning!

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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. He shares a four-part model including playing the game, debriefing, reflecting, and then creating. Game-Based Learning in Action. There’s gamification.

Enhancing Civic Education with Game-Based Learning

EdTechTeacher

There is also increasing interest and promising research around the impact that gamification can play in instructional design. Therefore, how might we leverage the power of gamification and game-based learning to enhance civic education? Learn More This Summer!

8 reasons game-based learning is growing

eSchool News

Revenue for game-based learning and education is projected to reach more than $24 billion by 2024, according to a new market forecast. Related content: 4 essential game-based learning questions. Advances in game-based learning and AI. “AI

Enhancing Civic Education with Game-Based Learning

EdTechTeacher

There is also increasing interest and promising research around the impact that gamification can play in instructional design. Therefore, how might we leverage the power of gamification and game-based learning to enhance civic education? The ability to have students travel off-site has logistical roadblocks, and some experiences are simply too difficult to replicate in a live classroom environment. Examples of Game-Based Learning for Civics.

8 Great Ways to Level Up Game Based Learning in the Classroom

The CoolCatTeacher

Play Good Games, Get Great Results Game based learning in the classroom should not be worksheets with points. Here are eight ways to level up game based learning. Because, face it, many educational “games” fall short. That is what many educators call these games that fall short of what great gaming can be. That is what game designers mean by ‘chocolate on broccoli.’

Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. It can ignite your classroom too. In this post, I’ll share what I’m doing in my classroom. Additionally, I’ll give you 100+ of my favorite game based learning resources.

Why students love a game-based learning experience

Neo LMS

For as long as children have preferred playing to sitting quietly and learning their ABCs, preschool teachers have been craftily devising games as Trojan horses to teach them concepts such as shapes, letter recognition, colors, seasons and relationships. Gamification in learning is an established trend, and uses the core elements of what make games fun – mastery, narrative, instant feedback, competition, and reward, to create new ways for learners to internalize information.

Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. To put it in the words of an elementary student at the 2004 Serious Games Summit, “Why read about ancient Rome when I can build it?”. The Basics of Digital Game-Based Learning.

Game-based Learning vs Gamification: What’s the Difference?

MIND Research Institute

Game-based learning and gamification at immediate glance may seem like similar and interchangeable terms. While both terms combine games and learning, the difference lies in how game elements are integrated into the learning experience. This distinction leads to a larger difference in learning outcomes when comparing game-based learning vs. gamification. What is Game-based Learning?

Game-Based Learning Yields Empathetic Understanding #edtech #edgaming @sid_meier

techlearning

I have been teaching Social Studies for 18 years and have found a natural place for me in my classroom is the “sage on the stage” when really for my students I think it is best for me to be more often a “guide on the side.” With this in mind, I have been trying to take myself away from the front of the classroom and shifting to supporting student learning. Tangible, applicable learning experiences are necessary to support sustainable skills and knowledge for our students.

Report: Is it Game Over for Gamification?

EdTech Magazine

Frank Smith A preview of the upcoming K–12 NMC Horizon report gives classroom gamification the axe. Classroom Game-based Learning

New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. student needs vary greatly from one classroom or school to the next,” says Kevin Connors, Director of Personalized Learning for Chicago Public Schools. Founding a company based on research results. Game based learning is. [an]

5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

Heather Marrs shares how to get started with gamifying your classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter How could you take your whole elementary classroom year and gamify it?

IXL Learning Acquires ABCya, Expands Game-Based Learning Offerings

techlearning

Today, IXL Learning , the K-12 personalized learning platform, announced it has acquired ABCya , the creator of more than 400 educational computer games and apps for kids. Since 2004, ABCya has provided students from pre-K to 5th grade with access to hundreds of educational games and apps. Gamification Classroom Technology Ed Tech Ticker

20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

But the reality is also that we’re going to have to prepare for a fall that – whatever it looks like – will include an online learning component. Learning online will also help us become better teachers and now is the perfect time to take an online course. Learn How 2.

Google Extends Digital Literacy Training to Teachers

EdTech Magazine

Classroom Digital Citizenship Game-based Learning Gamification Internet Management Software TrainingBy Meghan Bogardus Cortez The tech giant’s Be Internet Awesome campaign now includes a free course for teachers.

Top 100 Sites/Apps for Game Based Learning

Technology Tidbits

This is going to be one of my most ambitious posts yet, as I have curated a gigantic list of my favorite sites/apps for Game Based Learning (a.k.a Gamification). I''ve done posts on educational iOS Apps and Educational Online Games but I have never combined the two and curated a list that specifically deals w/ GBL. The resources below will vary from drill and practice to all out epic adventures in 3D virtual worlds, to help Gamify a classroom.

5 Easy Steps for Gamification in Education

Prodigy

Let’s assume you already know the “whys” behind gamification in education: why it works, why it’s backed by research, and why so many teachers love it. Now, let’s focus on the next step: how to gamify your classroom. The post 5 Easy Steps for Gamification in Education appeared first on Prodigy Blog. Game-Based Learning Teaching Strategies Gamification teaching strategies

6 Factors Of Gamification That Changes Students

TeachThought - Learn better.

6 Factors Of Gamification That Changes Students. We competed daily against the other groups in volleyball, softball, kickball, and on the final night —a chariot and Olympic flame opened an epic Olympic Game contest at midnight. The director, or ‘game master’ as we were inclined to call him, even made everyone reset the clocks and watches—so we never knew what the real time was, the entire schedule was set on some sort of crazy alternate schedule.

Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

Isabella Liu is a science teacher in Hong Kong who is using technology with her grade 6-12 classrooms. From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning.

I gamified my classroom and students are soaring

eSchool News

An average child today will have played 10,000 hours of video games before the age of 21. If playing games is part of our culture, even part of our identities, then it stands to reason that students can be highly motivated by game-based learning opportunities. So what if we make classrooms the game? Gamification means using game-design principles such as cooperation, competition, character development, and point scoring in a non-gaming context.

How to Play: Models for Game-Based Learning #SXSWedu

EdTechSandyK

Learning is a deep challenge. How do we approach game development and what role does it have in learning? Play is fundamental to how we learn. Learning things that are challenging for kids to learn is a process that unfolds over time across multiple media and experiences. What process are you seeking to support and where does a game fit in the process? What is the learning outcome and what are the components needed to get there?

How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Time and again, there have been education techniques and pedagogy developed that challenged conventional teaching and learning methods. As new approaches are tried, it is important to also analyze the reasons why children may be apprehensive about learning.

Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022

Shake Up Learning

The post Power Up Your Classroom with Game Play [interview with Cate Tolnai and Lindsay Blass] – SULS022 appeared first on Shake Up Learning. In this episode, I got to talk to Cate Tolnai and Lindsey Blass about their new book Power Up Your Classroom ! They share their passion for gamifying the classroom with game-based learning and teaching through play. Join the Google Classroom Master Class. Gamification v.

Digital Badges in the Classroom (What, When, & How) – SULS096

Shake Up Learning

The post Digital Badges in the Classroom (What, When, & How) – SULS096 appeared first on Shake Up Learning. Learn what digital badges are, when to use them, and how to implement them in your classroom. Learn more here: BlendedLearningwithGoogle.com.

Gamification for children: How to avoid design mistakes

EdNews Daily

There’s no doubt that children and adults learn in various ways. This distinction lies not only in what we learn at different age levels, but also how we do it. Today, both adults and children are often engaged in studies through game-based learning and gamification mechanics such as points, leaderboards, progression, and others. Read this article to learn how to adapt gamification to younger minds. Guest Article by: Dasha Sokolova.

13 Best Math Apps for Kids in Elementary School

Prodigy

21st century education is changing rapidly and educators around the world are having to adapt — especially with regard to using technology in the classroom. Radio in the early 1920s sparked a revolutionary wave of learning with on-air classes for […]. Adaptive Learning Game-Based Learning Parent Resources Teacher Resources Teaching Tools best math apps for kids Free Games Gamification math apps math apps for kids

Gamification: Engaging Students With Narrative

Edutopia

Alice Keeler Game-Based Learning Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome

5 ways to gamify writing in the classroom

eSchool News

Believe it or not, writing is a natural fit for gamification techniques. You’ve surely noticed how your class gets engaged as soon as you introduce a game into the teaching process. Have you ever thought about teaching writing through games? I know how fun writing can be, so I found a way to turn it into a game. Needless to say, you’ll need an effective strategy that will help you introduce writing games in the classroom. Every game needs a goal.

3 ways teachers can make learning more interactive

eSchool News

From gamification to crowdsourcing, improve learning with these interactive elements. Most of them grew up playing video games, and ever since they can remember, they’ve been in constant contact with friends via social media platforms and text messages. Here are three methods educators are successfully using to connect with a new generation of students in the classroom. Today’s students are a uniquely interactive group.

How This Startup Leverages Games to Create a Love for the Natural Sciences

Edsurge

Games and gamification are not new to education. Even before the more recent growth of the edtech industry, educators have routinely created games and interactive challenges in order to get students engaged with subjects ranging from math and logic to history and reading.

Explore Like a Pirate: Classroom Games and Gamification

Fractus Learning

I got to know Michael Matera and his world over the last few years as I’ve explored the idea of using video games and simulations in the classroom. He has always impressed with his work because, as a classroom teacher, Matera has spent a ton of time integrating interactive play, passion and purpose-driven instruction. The different chunks highlight specific ideas and strategies for using game-based learning in the classroom.

My top 6 gaming resources for STEM teaching

eSchool News

One teacher shares her favorite games for chemistry, biology, and more, plus resources to help teachers. At times it can seem we’re competing with smartphones and video games for students’ undivided attention. Perhaps the best strategy is to embrace the technology and harness it for learning. Using games to teach, and adding gamification principles to the classroom, can make learning meaningful, engaging, and fun for even the most reluctant learners.

STEM 87