Remove Assessment Remove Game-Based Learning Remove Gamification Remove Resources
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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. Game-Based Learning in Action. Listen Now.

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MDM solutions and gamification make perfect interactive learning partners

eSchool News

To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. Understanding the Basics of Gamification in Education Gamification means adding interactive gaming elements to processes such as learning.

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Gamify Learning: 20+ Resources

Teacher Reboot Camp

Make the Learning Resemble Video Games. A few ways teachers are gamifying their curriculums are by assessing with points and badges versus grades. Click on the title to visit that resource. Many are examples of teachers who have gamified their curriculum and offer tips and free resources.

Resources 302
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High School and Personalized Learning

Ask a Tech Teacher

Students tend to perform better on assessments and standardized tests. We need to ensure educators are equipped to facilitate this type of learning environment. Plus, monitoring progress and assessment can become more complex as time goes by. We need to ensure that personalized learning doesn’t perpetuate disparities.

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How an LMS can help teachers keep older students engaged

Neo LMS

So let’s explore how teachers can harness edtech resources, with a focus on school learning management systems, to maximize their limited time and supplies, while also delivering a more engaging, personalized experience for middle school students. Game-based learning. Improved student assessment.

LMS 258
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Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. The Basics of Digital Game-Based Learning.

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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

Games can be particularly effective for engaging learners, promoting active participation and motivating students, both in and outside of the classroom. But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL).