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Why Esports in Schools is a Good Thing

ViewSonic Education

Between 2018 and 2019 the number of leagues that facilitate esports in schools nearly doubled. In 2018, the Pew Research Center reported that 97% of teen boys and 83% of teen girls played video games. This can take a toll on student health, leading to more missed school and negative academic outcomes. Teens are all about gaming.

STEM 417
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One District’s Blueprint for Data-Infused High-Impact Tutoring

edWeb.net

Watch the Recording Listen to the Podcast In 2018, Ector County Independent School District (TX) faced severe challenges. Dr. Náñez explained the challenges Ector County ISD was facing in 2018. In the fall of 2020, the district implemented outcomes-based contracting for tutoring partners.

Data 107
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Understanding the new Alberta curriculum

Hapara

Guiding Questions are designed to guide learning, call for higher-order thinking and invite students to consider the relationship between concepts in the learner outcome. Learner Outcomes simply describe what students are required to know, understand and be able to do by the end of a grade. Educators assess and report on outcomes.

Outcomes 130
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Discover the Latest In Learning on the Research Map

Digital Promise

This site features actionable summaries and videos on key topics like STEM learning and family engagement, as well as an interactive visualization of education research. This brand new update is based on over 100,000 peer-reviewed articles from 191 journals, published between 2009 and 2018. Formative Assessment.

Outcomes 173
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School ed tech money mostly gets wasted. One state has a solution 

The Hechinger Report

Halfway through the project’s first school year, 2014-15, just 9 percent of licenses distributed were being used, said Clarence Ames, who coordinates the project for the STEM Action Center, created by the same legislation. Credit: George Frey/Getty Images The STEM Action Center made other adjustments too.

Software 118
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Behind Closed Doors: Edtech Entrepreneurs’ Biggest Challenges in 2018

Edsurge

Earlier this month in New York City, the AT&T Aspire Accelerator, AT&T’s program that finds, develops, and invests in promising edtech companies from around the world, hosted an afternoon of mock board meetings with its 2018 cohort. To date AT&T has made 27 investments. Companies all want more eyeballs and users.

EdTech 76
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All the Upgrades and Updates From Apple, Google and More at ISTE 2018

Edsurge

A new open platform from Curriculum Pathways, called Crio , lets teachers build lessons using multimedia and assessment features (e.g. STEM Education Works officially opened up shop during the conference. The new company, owned by SDI Innovations, makes a robotic arm and a corresponding STEM curriculum.

Edmodo 90