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GlassLab Set Out to Prove Games Could Assess Learning. Now It’s Shutting Down.

Edsurge

million grant from the Gates Foundation and MacArthur Foundation, GlassLab aimed to prove that educational games could be just as fun as their mainstream titles, and serve as reliable formative assessment tools. The first word in GlassLab’s name stands for games, learning and assessment). middle-school market.

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ST Math: Differentiating Instruction with Mastery-Based Embedded Assessment

MIND Research Institute

And suddenly I had a huge dilemma, the same dilemma facing virtually all teachers, schools, and districts as they start school - in some fashion - this fall: how do you remedy the fact that a significant number of students, but not necessarily all, have large learning gaps in the math they should have previously learned?

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New to Competency-Based Learning? Here're Five Ways to Assess It

Edsurge

He adds, “Kids are allowed to learn at their own pace, and can learn experientially.” When a competency-based approach to assessment is in place, students must show what they know as well as what they can do. Below are five ways to approach competency-based learning assessment.

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The Importance of Civics Education

User Generated Education

A 2016 survey by the Annenberg Public Policy Center found that only 26 percent of Americans can name all three branches of government, which was a significant decline from previous years. students reach the “proficient” standard on the NAEP Civics Assessment.

Education 291
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Bethany Petty: Using Edtech to Enhance Learning

The CoolCatTeacher

They’re completing formative assessments. Bethany: Wow, EdPuzzle is just fabulous because you know you can embed that formative assessment right there in the video. In the classroom the formative assessment is extremely important, and those tools just make it fun. Use the tools as formative assessments and use that data.

EdTech 183
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Amplify’s Games Find a New Home in Touch Press

Edsurge

Today, Amplify announced that it is merging its games division—the team and its assets—with StoryToys, an Irish developer of children’s learning apps, into a new company: Touch Press. These include Edhesive (K-12 computer science company), Fluence (assessment technology) and School by Design (school resource planning).

Company 153
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Playing Games Can Build 21st-Century Skills. Research Explains How.

Edsurge

As part of a long-term study on the school, a team of researchers at NYU, led by Richard Arum, decided to look at other metrics, including a performance-based test called the College and Work Readiness Assessment, which is designed to measure various problem solving and reasoning skills.

Analysis 167