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How to Play: Models for Game-Based Learning #SXSWedu

EdTechSandyK

Notes from a panel session at SXSWedu 2013 [link] Teaching is a complex undertaking. Learning is a deep challenge. How do we approach game development and what role does it have in learning? Play is fundamental to how we learn. How to make them work in education is the question.

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It’s Game Over for the Institute of Play. But Its Legacy Lives On.

Edsurge

The news came as a surprise to educational game developers and researchers, many of whom credit the Institute of Play for supporting and growing the game-based learning industry. She co-founded the institute in 2007 and served as its executive director through 2013. left in 2013 (but retained her board position).

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Makey Makey Maker’s Next Project Takes on Augmented Reality to Teach Kids to Code

Edsurge

Although Joel passed away in 2013, Sunseed Food still exists in Cape Canaveral, Florida, and Jay sits on the board. “He Over the past four years, he’s worked on GameBender , which aims to teach kids how to code. Mehta says products offering game-based learning and that seek to engage children have caught his attention of late. “We

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Modern Learning Strategies: 6 Channels Of 21st Century Learning

TeachThought - Learn better.

Modern Learning Strategies: 6 Channels Of 21st Century Learning. This post has been updated and republished from a 2013 post by Terry Heick. Teachers often wrestle with two big questions: How do people learn, and how can they do it better in a constantly evolving context? learning). by Terry Heick.

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How to Use iBeacons in the Classroom – Guest Post from Courtney Pepe

EdTechTeacher

This piece will highlight how some of the early pioneers across the globe are adopting iBeacons in their schools. Date of iBeacon Adoption – December 2013. At the elementary level, Paul uses iBeacon tech to promote active learning and curate exciting lesson plans which the young learners engage in through game based learning.

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Teaching History with Simulations and Game Based Learning

The CoolCatTeacher

History Simulations and Game Based Learning. My students and Dr. Jeff Stanzler from the University of Michigan presented on this in 2013 at the Global Education Conference. Below is an enhanced transcript, modified for your reading pleasure. For guests and hyperlinks to resources, scroll down. Enhanced Transcript.

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The Science Behind Spatial-Temporal Math

MIND Research Institute

Unfortunately, math learning is too often associated with negative connotations such as math anxiety, meaning the adverse reaction people experience when required to solve a mathematical problem (Maloney et al., ST Math does not implement a "teaching by telling" approach but instead facilitates a "learning by doing" method.