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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Some makerspace activities may be focusing on how to use the resources available and may not be connecting the activities to the curriculum or around a real world problem. The educator can assist learners in the interview process including how to develop interview questions.

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How to Help Kids Innovate From an Early Age

Digital Promise

In these spaces students are learning how to tinker collaboratively with a problem and keep trying until they find a solution. They are most often associated with STEM education (science, technology, engineering and math). They arise from the wider maker movement and they are emerging now in formal education settings globally.

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Part 2: Over 150 STEM Resources for PBL and Authentic Learning… Technology

21st Century Educational Technology and Learning

Welcome to number two in a series of four posts bringing you over 150 amazing resources for STEM education. I hope you enjoyed my thoughts of STEM being a Verb a few posts back, along with the 40 resources geared toward STEM Science in the last pos t. Technology – STEM Resources. This post is dedicated to Technology.

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Making Better Videos and Movies with Students

The CoolCatTeacher

Making Better Videos and Movies with Students. Vicki: Let’s talk about making videos with kids! Joe, where do we start, making videos with kids? What would be an example of a video you’ve seen in math or in history? Give us an example of a video in an unlikely subject. We don’t want to make music videos.

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9 Fine Ways to Do Better 20% Time

The CoolCatTeacher

Often schools who have arts, STEM or other enrichment choose to take one enrichment period and have a “genius hour” where students explore their talents to make and create. Maker Movement. Many schools are creating maker spaces or “ Fab Labs ” so students have a space and place to invent.

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Part 5: STEM, STEAM, Makers: 35 Resources For A Makerspace

21st Century Educational Technology and Learning

Welcome to this fifth post in a series that brings STEM, STEAM, and Maker Space together with Project Based Learning and proper technology integration in the classroom. I have traveled the country delivering PD relating to technology integration, PBL, STEM, Digital Literacy, and the 4 C’s. Check out my Booking Page.

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Sylvia Martinez: 3 Mistakes Teachers Make About Tinkering (and more)

The CoolCatTeacher

In today’s show, we’ll discuss: How to make time for tinkering. Sylvia Libow Martinez is a co-author of Invent To Learn: Making, Tinkering, and Engineering the Classroom helping teachers bring the exciting tools and technology of the Maker Movement to classrooms worldwide. Click here. .