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3 ways educators leverage gamification strategies

eSchool News

Carrie Rosenberg, a fourth grade teacher at Community Christian School, notes that gamification is one of the biggest education trends right now. According to ISTE, “gamification is about transforming the classroom environment and regular activities into a game.”

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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

Educational Video Content Creators Educational video content creators are empowering educators to bring lessons to life in ways textbooks simply can’t. By enabling teachers to craft or curate videos tailored to their curriculum, these tools make complex subjects more digestible and engaging for students.

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Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

Doug Levin

In an interesting twist, some of these projects are even pursuing gamification strategies to attract and engage new citizen scientists in their efforts. So, should you have an interest in learning more about citizen science, crowdsourcing, gamification (and maybe even cryptocurrency, oh my!),

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Interactive Textbooks Online: Transform Your K12 Study Experience

Kitaboo on EdTech

Interactive digital textbooks are increasingly being adopted in K12 educational institutions as they hold the power to transform a students’ study experience. With these digital textbooks on platforms like KITABOO , students can scroll through engaging content, watch videos, listen to text audio, and enjoy their study experience.

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The Top 5 AI Quiz Builder Tools That Can Transform Your Classroom and Their Benefits

Ask a Tech Teacher

A classroom where healthy competition motivates students to study and collaborate. Quizlet: Personalization for Effective Learning Widely recognized as a popular platform, Quizlet offers a diverse range of tools for creating and sharing quizzes, flashcards, and study materials.

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How to Use Esports to Improve Student Performance

ViewSonic Education

Esports , or competitive video gaming, is still an emerging concept within schools. Studies have demonstrated that the effect of confidence on performance outcomes in examinations can be as much as 12 percent. Goal #3: Using Esports to Assist with the Use of Gamification in Lessons.

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Study Tools: Which are the Latest in EdTech Innovation?

Kitaboo on EdTech

However, in the long run, only those study tools with innovative features and capabilities that reduce cognitive overload and facilitate personalized learning will survive the test of time. Here, in this article, we look at some of the latest study tools in EdTech innovation.

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