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How to set up a classroom gamification level system

Neo LMS

For learning to be efficient and produce long-lasting effects, it should be engaging. The more learning resembles a game, the more appealing it will be, which is the concept behind gamification. Competitions, leaderboards, and awards are important gamification elements. Why set up a classroom gamification level system?

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MDM solutions and gamification make perfect interactive learning partners

eSchool News

To facilitate effective teaching and learning, modern schools must equip every classroom with interactive touchscreens and utilize gamification techniques. Understanding the Basics of Gamification in Education Gamification means adding interactive gaming elements to processes such as learning.

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Gamification tools that increase student engagement

eSchool News

There are a variety of reading and math apps and websites that cater to gamification, and even provide the opportunity for differentiation. Learning A-Z’s Raz Kids , Dreamscapes , and Prodigy English are all free websites/apps that cater to gamification as they encourage practicing reading skills.

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Why gamification works [Part 1]

Neo LMS

I’ve started a bit of series on the “why” of good digital learning; we’ve explored why VBL (Video Based Learning) works , and last week I pulled out a few examples of good and bad infographics , to understand why the good work, and the bad fail. Gamification versus play. On self determination. Photo source.

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Top benefits gamification can bring to the classroom

Neo LMS

In my previous post I talked about three gamification principles teachers should keep in mind if they want to create a gamified learning environment for their young students. These principles are: (1) include rewards, (2) craft levels of progress and (3) offer instant feedback to kids when they learn by playing.

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The future of gamification

eSchool News

Key points: Gamification can help engage students when they might otherwise lose motivation Engaged students are 2.5 While the environment that grows children into students–and eventually young adults–has been changing, the education system has proved less dynamic.

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Why gamification works [Part 2]

Neo LMS

In my last blog we started discussing the “why” of gamification , with a specific focus on the nature of motivation, lensed through one broadly held theory of motivation called Self-Determination Theory (SDT), not to be confused at this point with self-directed learning. Gamification and online learning environments.