Sony Vows to Bring “Blockchain” Tech to Education. Will It Take Hold in K-12?

Marketplace K-12

Sony Global Education Inc. says it has developed a system to bring “blockchain” technology–meant to serve as a decentralized-yet-secure system for transmitting data–to education, as the concept slowly begins to attract attention in the K-12 space.

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Breaking into Japan’s Ed-Tech Market Is an Education for Companies

Ed Tech from the Ground Up

Japan brought us Nintendo and Sony, among other well-known technology companies. So it was with high expectations that I went to Japan to visit our sales distribution partners to learn more about the Japanese market for education technology.

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Edtech Bootstrapping 101: A Survival Story

Edsurge

In the education technology industry, we see an abundance of press covering venture-backed startups and their funding rounds, acquisitions and other noteworthy milestones. As a former video game designer for Sony Playstation, I’m pretty sure this is going to be easy.

EdTech 101

KOOV: The STEAM solution that’s turning heads

EdTech4Beginners

Sony KOOV for ages 8 and up provides a fun way for students to learn core STEAM concepts. Sony provides two types of kit options to learn with KOOV. The KOOV Trial Kit is Sony’s newest offering in the KOOV lineup and was created to introduce core coding, robotics and design skills to springboard STEAM knowledge. education edtech hardware innovation teaching technology

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The Uphill Battles Facing Asia’s Education Technology Startups

Edsurge

In technology, Sony and Nintendo are among the most internationally recognized brands. But when it comes to the education technology industry, few people outside the country can name Japanese companies off the top of their heads. And for Norihisa Wada, an education investor who treks the globe in search of promising edtech startups, that lack of exposure is one of the biggest challenges currently facing the Japan’s education technology industry.

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Where to Find Money for Your School’s Edtech Purchases

Edsurge

Paying for technology shouldn’t have to come solely out of a school or district’s already-strapped budget. For some districts, the best way to attain massive amounts of money to pay for edtech purchases or initiatives is through bonds. Take Milpitas Unified School District in the San Francisco Bay Area, which proposed a bond measure to pay for technology remodeling school spaces back in 2012. Education Technology Technology Tips Technology in School

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The next decade of disruption in education? Unlocking networks

The Christensen Institute

K-12 edtech market has ballooned in the past decade to an estimated $7 billion. At its simplest, Disruptive Innovation theory describes how organizations harness technology to make a product or service more accessible to more people. Expanding networks with technology.

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The Wild and Amazing World of Augmented Reality

Ask a Tech Teacher

What makes AR different from QR codes or other embedded link technologies is that the AR content is superimposed onto existing materials in their own real-time environment. Jacqui Murray has been teaching K-18 technology for 25 years.

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?Blockchain, Bitcoin and the Tokenization of Learning

Edsurge

A handful of other universities (and even preschools ) now accept Bitcoin for tuition, but that’s hardly the extent of how blockchains and tokens are weaving their way into education: Educators and edtech entrepreneurs are now testing out everything from issuing degrees on blockchains to paying people in cryptocurrency for their teaching. But the underlying blockchain technology is complex, and attracting droves of interest from the likes of IBM and Massachusetts Institute of Technology.

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Top K–12 Tech Tools for Teaching STEM

EdTech Magazine

It’s] imperative that schools lead the way, not just in offering stronger STEM programming, but in advocating for it with the community and championing it with students — especially at the K–12 level, where they are first exposed to it,” Ryan Petersen writes for EdTech.

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How to Use Virtual Reality and Google Expeditions in the Classroom

Shake Up Learning

Sony’s PlayStation VR is not to be used by children under the age of 12. These attendees didn’t just say they “liked” it; they each offered a specific point from your presentation to share with me that impacted their thinking about “change” or the integration of technology & instruction.

Is disruptive innovation driving K-12 privatization?

The Christensen Institute

Edtech entrepreneurs and school choice advocates sometimes invoke it as an indomitable force that will redeem and transform broken school systems. Steel and RCA were toppled by upstarts like Nucor and Sony. At the heart of every disruptive innovation is a technology that can improve over time until it offers performance that is good enough to compete with incumbent providers on the dimensions that most customers value.

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10 Things To Know about the Future of Blockchain in Education

Doug Levin

Two , Bitcoin serves as the most prominent proof-of-concept that blockchain technology can work. Three , blockchain technology is – at its core – a federated, cloud-based database. Expect more to come as the technology implementation matures.

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Profile of Asbury Park (NJ) Superintendent Sancha Gray

techlearning

Edtech programs that mirror video games were also brought in, building student confidence as learners won badges and advanced through the levels of the adaptive programs. For Sancha Gray, Asbury Park (NJ) School Superintendent, building a brighter future is a way of life.

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Meet Some Heroes at This Week's Connected Educator Cafe Sessions

The Learning Revolution Has Begun

Kathy Schrock : Educational Technologist, DEN Guru, Adobe Ed Leader, Google Certified Teacher, Sony Ed Ambassador ( kathy@kathyschrock.net ) Shannon Miller : Teacher Librarian, Mom & Wife who loves connecting, creating, collaborating & change. Thursday, October 24 "Making Informal PD Count" Lucy Gray : Apple Distinguished Educator Lucy Gray is an education technology and social media consultant; co-founder of the Global Education Conference.

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Hack Education Weekly News

Hack Education

Each week, I gather a wide variety of links to education and education technology articles. ” There are many departments at many universities where the ethics of technology is not just an add-on to an existing program. Two articles by Maya Ganesh in Cyborgology on the newly announced Center for Humane Technology : “ The Center for Humane Technology Doesn't Want Your Attention ” and “ The Center Does Not Want Your Attention II.

Hack Education Weekly News

Hack Education

Via Techcrunch : “Sony reboots Aibo with AI and extra kawaii.” Part 3 of EdTech Strategies’ Doug Levin’s look at schools’ data collection and data security: “ Ad Tracking & Surveillance.” ” Via Campus Technology : “ Purdue App Puts Learning Data into Students’ Hands.” ” Inside Higher Ed has posted the results of its latest “ Survey of Faculty Attitudes on Technology.”

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