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How to Create Apps in the Classroom and Inspire Design Thinking

The CoolCatTeacher

Today's episode features my friend Alefiya Master, the CEO of MAD-Learn, and the sponsor of today's show. We discuss the transformative role of app-building, collaborative learning, design thinking, and the importance of authentic learning experiences. For more information, visit MAD-Learn's website.

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Crunch the Numbers:New Data on Student Wellbeing, the Skills Gap Crisis, and Tech Usage in Utah

eSchool News

This report reflects insights shared by more than 29,000 students in TSI’s Annual Student Survey and more than one million responses from its K-12 collaborative learning platform, #WinAtSocial — making it the largest data set of its kind, spanning grades 3 – 12 in schools across the U.S., Canada, and Puerto Rico.

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Installing Network Infrastructure for Mobile-First Learning

techlearning

Pre-K–12 schools and districts are shifting toward personalized learning through blended learning, project-based learning, design thinking, STEM/STEAM, and other inquiry-based learning models, whether or not they are 1:1. Click here to download the full white paper.

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How to Choose the Best Educational Software for Your Classroom

Kitaboo on EdTech

Table of Contents: Different Types of Educational Software Available Today School Management Systems Learning Management Software Open Access Textbooks eBook Readers Language/Technical/STEM Learning Apps Gamified Learning Analytics and Communication Platforms Why Do Educational Organizations Need Educational Software?

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TCEA24 Roundup

eSchool News

Ultimately educators will walk away with a deeper understanding of how Epson technology can seamlessly integrate into current programs and curricula, such as Google Classroom and STEM/STEAM lessons, as well as teacher-led exercises for social-emotional development.

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Vote for Digital Promise in the 2019 SXSW EDU PanelPicker!

Digital Promise

Explore why and how libraries are becoming ground zero for the maker revolution, where student are creators,empowered learners, innovative designers, and global collaborators. Learn from librarians and educational leaders how libraries engage learners with authentic STEM, computational thinking, and project-based learning.

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Top 25 Sites/Apps of 2018

Technology Tidbits

Again, this years list sees a lot of tools for STEM that focuses on programming/coding. Book Creator - A fantastic mobile (iOS/Chrome) app for creating stunning eBooks/presentations, that can be used for digital storytelling, project based learning, and more. It's the time of year again for my favorite annual sites and apps.