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Mentoring Minds - instructional materials to develop critical thinking skills

Educational Technology Guy

Mentoring Minds is an educational publishing company that develops K-12 instructional materials to help students develop critical thinking and problem solving skills. The company's main goal is to provide materials that help students increase their critical analysis and reasoning skills, along with problem solving skills.

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States Stepping Up Role in Reviewing Digital Resources, Analysis Finds

Marketplace K-12

Twenty one states today have a process for reviewing districts' choices of instructional materials, compared with just 14 two years ago, according to the State Educational Technology Directors Association. The post States Stepping Up Role in Reviewing Digital Resources, Analysis Finds appeared first on Market Brief.

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The power of AI in education: Enhancing instructional coaching for student success

eSchool News

While we have come to understand this technology better, there still remains hesitancy and caution surrounding AI and its integration into education. This hesitation is understandable, as any new technology brings about both excitement and trepidation. Moreover, AI is not limited to analyzing coaching conversations alone.

Education 122
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Vernier Software & Technology Launches E-Book to Support Hands-On Science Learning for Middle School Students

eSchool News

BEAVERTON, Oregon, July 27, 2022 — Vernier Software & Technology has launched Light & Matter: Vernier Supplement to OpenSciEd Unit 6.1 This free e-book incorporates data-collection technology into the first lesson in OpenSciEd Unit 6.1, About Vernier Software & Technology.

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Outlier by Savvas Named to TIME World’s Top EdTech Companies 2024 List

eSchool News

The World’s Top EdTech Companies 2024 list recognizes companies that focus on developing and providing educational technologies, products, or services. The ranking is based on the research and analysis of companies across two focus areas: financial strength and industry impact.

Company 101
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Learning enters the metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

Learning 116
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Museum of Science, Boston enters metaverse with “Mission: Mars” Roblox experience

eSchool News

Museum of Science President Tim Ritchie said: “The Museum’s entry into the metaverse is part of our aspiration to reach 100 million people in museums, classrooms, and online by 2030, breaking down barriers to engagement and creating greater equity in science, technology, engineering, and math (STEM) education.

STEM 123