User Generated Education

Choice + Imagination = Fantastic Results

User Generated Education

The use of Destination Imagination (DI) has been recommended by my supervisor for use with gifted students. I teach gifted students at two Title 1 elementary schools. DI MISSION.

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Day of the Dead (Dia de los Muertos) Displays: A Maker Education Project

User Generated Education

I have lived in Santa Fe, New Mexico for a few decades. One of my favorite things about living here is that it celebrates and embraces Hispanic and Mexican cultural traditions. I have the privilege of working with gifted kids at two elementary schools with over 80% Hispanic students.

Why do we group students by manufacture date?

User Generated Education

Ken Robinson once famously said, “Students are educated in batches, according to age, as if the most important thing they have in common is their date of manufacture.” (Ken Ken Robinson, The Element: How Finding Your Passion Changes Everything ).

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Helping Learners Move Beyond “I Can’t Do This”

User Generated Education

I work part-time with elementary learners – with gifted learners during the school year and teaching maker education camps during the summer.

5 Costly Inventory Management Mistakes Schools Should Avoid

If your school is like most, inventory and/or asset management plays a critical role in daily operations.

BreakoutEDU: A Professional Development Workshop

User Generated Education

I recently got the opportunity to offer a professional development workshop for educators of gifted students at the 2018 14th Annual Fall Gifted Education Institute. The description for my workshop was as follows: BreakoutEDU presents puzzles for students to decipher, each clue leading to another which in turn opens locks attached to a strongbox.

Beginning the School Year With Connections: 2018

User Generated Education

I have written before about the beginning of the school year, Beginning the School Year: It’s About Connections Not Content. I begin all classes focusing on having the students make connections between each other and with me. I want students to learn about one another in a personal way.

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Integrating Maker Education into the Curriculum

User Generated Education

Rather than the maker experiences being an after school program, an add on activity, or an activity that is implemented when students have done their regular lessons work, it should be part of the regular, day-to-day curriculum.

Robot-Enhanced Creative Writing and Storytelling (featuring Ozobot and Wonder’s Dot)

User Generated Education

There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. The complaints usually revolve around the canned and prescriptive nature of their uses and programs, that they lack creative engagement by the younger users.

Beginning the School Year: It’s About the Learners Not the Content

User Generated Education

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Intentional Creativity

User Generated Education

Torrence, whose focus was on creativity, developed the Torrence Incubation Model of Creative Thinking (TIM) model. As emphasized in this video, embedding creativity into the curriculum can and should be a strong component of content area teaching and learning.

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Today’s Curriculum for the Higher Ed HR Leader

Speaker: Joseph Clay, Business Transformation Strategist at Oracle, and Jeffrey Haynes, Director with Baker Tilly Virchow Krause, LLP

Today’s universities and colleges face many challenges ranging from reconciling financial pressures, to ensuring student success, to managing complicated workforce dynamics. One thing they all have in common: Their head of HR must align the HR function to best support the institution as it navigates this current landscape.

Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Post by Jackie Gerstein, Ed.D. jackiegerstein and Barbara Bray @bbray27. Crossed posted at [link]. If there is a makerspace in your school, it may be down the hall, in the library, or in another building.

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Educators as Purveyors of Hope

User Generated Education

My advanced degree is in counseling. I sought this degree due to my affinity towards at-risk and adjudicated youth.

Focusing on the Process: Letting Go of Product Expectations

User Generated Education

I am a process-oriented educator. I focus on how to learn rather than what to learn. I’ve addressed this in Freedom to Learn : In order to facilitate these desired elements of learning, I believe it is important to focus on the process of learning rather than the products of learning.

Introducing Design Thinking to Elementary Learners

User Generated Education

Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand.

Freedom to Learn

User Generated Education

I was painfully bored during my K-12 education. I looked forward to college anticipating that it would be different – more engaging, more interesting, more innovative. I was wrong.

Assessing Maker Education Projects

User Generated Education

Institutionalized education has given assessment a bad reputation; often leaves a sour taste in the mouths of many teachers, students, and laypeople.

The World’s Largest Lesson: Global Goals Activities

User Generated Education

I have a strong belief that education should assist learners in developing the desire and skills for global stewardship. I discussed this in my post, Empathy and Global Stewardship: The Other 21st Century Skills [link].

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Cardboard Creations: A Maker Education Camp

User Generated Education

This post discusses my Cardboard Creations Maker Education Camp that was taught to fifteen 5 to 12 year old learners for five days, 2.5 hours each morning during Summer, 2017. It is split into three sections: Rational for Using No Tech, Minimal Cost Materials. Some Pedagogical Perspectives.

The Myth of Neutral Makerspaces

User Generated Education

Recently, I attended the Nation of Makers Conference whose theme was intentional inclusion. The single comment from the conference that stood out for me was: Before we consider intentional inclusion, we need to consider and explore unintentional exclusion.

Simple and Rube Goldberg Machines: A Maker Education, STEAM Lesson

User Generated Education

Recently I facilitated a simple machines leading into Rube Goldberg machines lesson with my gifted elementary students. As I’ve discussed in past blog posts, I use several criteria to guide my lesson design: Instructional challenges are hands-on and naturally engaging for learners.

Educators as Active Listeners

User Generated Education

I have a few sayings I often use in my teacher education courses and PD workshops for teachers related to active listening. They include: If the teacher is doing more talking than the students, then this is a problem.

Teaching Grammar-In-Context

User Generated Education

Archaic Ways of Teaching Grammar. We construct grammatically correct sentences or correct our mistakes by intuitively applying the rules that govern English syntax.

Reflecting on Maker Experiences with Reflection Cards

User Generated Education

I’ve discussed the importance of reflection in my Framework for Maker Education ; and specifically discussed reflecting on the maker experiences in several of my blog posts: Reflecting on the Making Process [link]. The Maker as a Reflective Practitioner [link].

Specific Ideas for Intentional Creativity

User Generated Education

Recently I wrote a blog post about Intentional Creativity. Here is the graphic created for that post. Below the graphic are specific ideas I am using with my gifted elementary students this school year.

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Teaching Elementary-Level Learners About the Brain

User Generated Education

Judy Willis in How to Teach Students About the Brain writes: If we want to empower students, we must show them how they can control their own cognitive and emotional health and their own learning. Teaching students how the brain operates is a huge step.

Robotics and Computer Science for Elementary Level Learners

User Generated Education

I absolutely love all of the new robotics toys that have been coming out for elementary age learners. I have been using them for my summer maker camp, with my gifted education classes, and for my upcoming Saturday morning program.

A Fuller Framework for Making in Maker Education

User Generated Education

Background Information. I recently learned, for the first time, about Aristotle’s belief that there were three basic activities of humans: theoria (thinking), poiesis (making), and praxis (doing).

Qualities of Effective Educator Professional Development

User Generated Education

Most administrators and teachers believe in the importance and value of professional development. Sadly, though, too many teachers believe that those mandatory, one-size-fits-all professional development sessions offered by their schools are a waste of time and money.

Failure is for the privileged.

User Generated Education

This past week I attend the Infosis CrossRoads Institute. It was filled with some great speakers and panels, but the most profound moment for me was a single statement made by Kipp Bradford , “failure is for the privileged.”

Games or Worksheets: Is there really a question about the choice?

User Generated Education

I work part time with gifted elementary students at two Title 1 schools where most of the students qualify for free or reduced lunches; and where they and/or their parents are learning English as a second language.

Halloween Wars: An Interdisciplinary Lesson with a STEM, STEAM, Maker Education Focus

User Generated Education

For Halloween 2016, I did a version of Halloween Wars (a Food Network show) with my two classes of gifted elementary learners. I am sharing this lesson through my blog post as it reinforces how I approach lesson planning and teaching. Background Information.

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A STEM Camp for Young Learners

User Generated Education

I just finished a week long – half day STEM camp for learners, ages 7 through 12, half girls and half boys. The energy in the room throughout the week was pretty incredible. There was close to 100% engagement the entire time which is always my goal in teaching.

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Reflecting on the Making Process

User Generated Education

My background is in experiential education. One of the strategies used in experiential education is debriefing or reflecting on the experience. In other words, learning from direct experience is not left to chance.

Is “Have a Growth Mindset” the New “Just Say No”

User Generated Education

I’ve been interested in the ideas surrounding the growth mindset prior to it being coined as such by Carol Dweck. As part of my studying Education Psychology as part of my Doctoral studies, I delved into studying attribution theory.

Team Building Activities That Support Maker Education, STEM, and STEAM

User Generated Education

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Learning at school? What’s wrong with this picture?

User Generated Education

What does learning look like in school environments? What is wrong with the following pictures? Mohamed, a self-assured kid with thick-framed glasses and a serious expression, had just started at MacArthur High School a few weeks ago. The Irving, Tex.,

Stages of Being a Maker Learner

User Generated Education

Discussions have occurred around some maker circles about what actually is making as related to maker education. I have proposed that the heart of making is creating new and unique things.

Toy Take Apart and Hacking

User Generated Education

Toy take apart and hacking is a high engagement activity that works for kids of all ages, including adults who haven’t lost their sense of kid, and both genders.

Show Learners the Possibilities. And Then Get Out of the Way

User Generated Education

We are living in an age of advanced user-driven technologies, information abundance, and networked, participatory learning. It should logically follow, then, that education should take advantage of these amazing developments. As many of us in education know, it has not.

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The Perfect Storm for Maker Education

User Generated Education

Originally published at [link]. Perfect Storm : an expression that describes an event where a rare combination of circumstances will aggravate a situation drastically.

The Magic of Making: The Human Need to Create

User Generated Education

Recently I had the privilege of facilitating two half day workshops entitled, A Framework for Maker Education. The workshop including several mini-sessions of participants creating their own maker projects (Paper Circuits, Squishy Circuits, Gami-Bots, Brush bots, and micro:bit projects).