User Generated Education

Helping Learners Move Beyond “I Can’t Do This”

User Generated Education

I work part-time with elementary learners – with gifted learners during the school year and teaching maker education camps during the summer.

Freedom to Learn

User Generated Education

I was painfully bored during my K-12 education. I looked forward to college anticipating that it would be different – more engaging, more interesting, more innovative. I was wrong.

Intentional Creativity

User Generated Education

Torrence, whose focus was on creativity, developed the Torrence Incubation Model of Creative Thinking (TIM) model. As emphasized in this video, embedding creativity into the curriculum can and should be a strong component of content area teaching and learning.

Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Post by Jackie Gerstein, Ed.D. jackiegerstein and Barbara Bray @bbray27. Crossed posted at [link]. If there is a makerspace in your school, it may be down the hall, in the library, or in another building.

UDL 115

5 Costly Inventory Management Mistakes Schools Should Avoid

If your school is like most, inventory and/or asset management plays a critical role in daily operations.

Maker Education Card Game

User Generated Education

I like and have always used games in my classrooms. One of my current educational interests is maker education. As such, I have begun creating games for maker education – see my first one, a board game, at Reflecting on the Making Process.

A Model of Good Teaching?

User Generated Education

One of my guilty pleasures is watching MasterChef Junior, a cooking competition for 8 to 12 year olds, and as an educator, I have been analyzing it as a model for good teaching. My observations include: The challenges are hands-on and naturally engaging for these kids.

Universal Skills All Learners Should Know How to Do

User Generated Education

This morning I was thinking about the things that all young people should know how to do regardless of income, geographical location, life goals, etc. I started a list – see below. Some have “always” been true – some are unique to this century of learning.

How To 155

Documenting and Reflecting on Learning

User Generated Education

I am a strong proponent of encouraging learners of all ages to engage in reflective practice. Learners do not just receive information only at the time it is given; they absorb information in many different ways, often after the fact, through reflection.

Being a Growth Mindset Facilitator

User Generated Education

I was asked recently why I have a strong interest and innate understanding of the growth mindset. I believe it comes from a background of being an adventure educator, and even though it was not labeled as such, the adventure educator embraces a growth mindset when working with participants.

Team Building Activities That Support Maker Education, STEM, and STEAM

User Generated Education

STEM 135

Learning: It’s All About the Connections

User Generated Education

I’ve written about connections before in It’s All About Connection. Today, though, I was thinking about all of the connections important for learning.

Stages of Being a Maker Learner

User Generated Education

Discussions have occurred around some maker circles about what actually is making as related to maker education. I have proposed that the heart of making is creating new and unique things.

Specific Ideas for Intentional Creativity

User Generated Education

Recently I wrote a blog post about Intentional Creativity. Here is the graphic created for that post. Below the graphic are specific ideas I am using with my gifted elementary students this school year.

The Future Belongs to the Curious: How Are We Bringing Curiosity Into School?

User Generated Education

What is curiosity? The word is associated with the irregular form of the Latin verb cura , which can mean worry or care about or cure. The word closest in meaning is inquisitive, which also has a Latin root: quaere , to search into, to seek. ( How Can Teachers Foster Curiosity? ).

Growth Mindset: GoBrain and Making a Splash

User Generated Education

A recent interest of mine has been the Growth Mindset. I have blogged and presented on this topic: The Educator and the Growth Mindset. The Educator with a Growth Mindset: A Staff Workshop. Growth Mindset: Personal Accountability and Reflection.

The Creativity Mindset

User Generated Education

I absolutely love all of the emphasis on mindsets these days. There are growth mindsets (which I discuss in The Educator with a Growth Mindset: A Staff Workshop ) and maker mindsets (which I discuss in The Mindset of the Maker Educator ).

A Model for Teacher Development: Precursors to Change

User Generated Education

Too often teachers are passive recipients of professional development rather than being active agents of their own development and change.

An Educator’s Gift to Their Learners: Seeing Each One of Them

User Generated Education

One of the greatest gifts an educator can give to their learners is to see each one; really seeing each and every one of them. seeing each student’s uniqueness and interacting with each one based on that uniqueness. Some strategies to do this include: Listen More Than Talk.

UDL 114

Educators as Lead Learners

User Generated Education

I have discussed educators as model learners before: The educator’s role has or should change in this age of information abundance or Education 2.0-3.0.

Why Social Media Education Is Needed In Schools

User Generated Education

Social media is an intimate part of a large majority of tweens’ and teens’ lives.

Maker Education: Pedagogy, Andragogy, Heutagogy

User Generated Education

Maker education is currently a major trend in education. But just saying that one is doing Maker Education really doesn’t define the teaching practices that an educator is using to facilitate it. Maker education takes on many forms.

The Imperative of Experiential and Hands-On Learning

User Generated Education

For the past several decades, I have had my feet in both elementary education and teacher training and development. Regardless of age, grade level, and setting, I include hands-on and experiential learning as a integral part of my instruction.

Today’s Education Should Be About Giving Learners Voice and Choice

User Generated Education

Some of the recurring themes of my conference presentations and blog posts include: Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning Education 3.0. We are living in an age of information abundanc. It is important to facilitate learner agency.

UDL 115

Doing Things at School That Can’t Be Done At Home

User Generated Education

Many kids and teens are spending a lot of their time doing solitary screen-related activities. This most often occurs at home with their own devices. We are also living in an age where practically any and all content can be found via the Internet.

Questions to Ask Oneself While Designing Learning Activities

User Generated Education

I absolutely love planning lessons from scratch. I just got a job teaching technology units for a summer camp for elementary age students. I can design and teach whatever I want – planning for a different theme each week.

The Other 21st Century Skills: Educator Self-Assessment

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I’ve posted about The Other 21st Skills and Attributes. This post provides links and resources about these skills as well as an educator self-assessment.

Sharing: A Responsibility of the Modern Educator

User Generated Education

In a past post blog I discussed the idea that every educator has a story and that they should share those stories: Educators are doing amazing things with their learners in spite of the standards-based and accountability-driven movements.

Schools Need to Include More Visual-Based Learning

User Generated Education

When asked what my first language is, I often answer, “visual.” ” I think in images, prefer to be taught through images, and like to express what I know through images.

How Do We Learn? How Should We Learn?

User Generated Education

If I ask you or your students, “How do you learn,” how many of you could clearly articulate this process? If you can, are the strategies you’re using the best ones for learning?

Reflecting on the Making Process

User Generated Education

My background is in experiential education. One of the strategies used in experiential education is debriefing or reflecting on the experience. In other words, learning from direct experience is not left to chance.

Learning Needs a Context

User Generated Education

This is a follow up to a post I wrote, How Do We Learn? How Should We Learn? The purpose of these posts is to encourage educators to examine practices they take for granted, implement without deep reflection of their efficacy.

Extreme Learners

User Generated Education

The idea of extreme learners fits so nicely with my ideas of user-generated education. So what follows is an aggregate of ideas, videos, and graphics related to being an extreme learner. Milton Chen has stated, “Extreme learners aren’t so different from everybody else.”

The Over Promotion of Failure

User Generated Education

Almost daily I see posts on social media by educators promoting the benefits of failure. It often seems that there is a push to intentional embed failure into instructional activities. This always rubs me the wrong way. Failure has almost universal negative connotations.

The Classroom or Library as a Maker Space

User Generated Education

Makerspaces, Maker Education, STEM, and STEAM are gaining lots of traction in Kindergarten though college level education. Articles, resources on social media, and conference presentations on these topics are proliferating at a rate that most educators are now familiar with maker education.

Approaching Marginalized Populations from an Asset Rather Than a Deficit Model of Education

User Generated Education

Too often marginalized populations (e.g., some populations of people of color, students from lower economic communities) are approached with a deficit model.

Show Learners the Possibilities. And Then Get Out of the Way

User Generated Education

We are living in an age of advanced user-driven technologies, information abundance, and networked, participatory learning. It should logically follow, then, that education should take advantage of these amazing developments. As many of us in education know, it has not.

Is “Have a Growth Mindset” the New “Just Say No”

User Generated Education

I’ve been interested in the ideas surrounding the growth mindset prior to it being coined as such by Carol Dweck. As part of my studying Education Psychology as part of my Doctoral studies, I delved into studying attribution theory.

Cardboard Creations: A Maker Education Camp

User Generated Education

This post discusses my Cardboard Creations Maker Education Camp that was taught to fifteen 5 to 12 year old learners for five days, 2.5 hours each morning during Summer, 2017. It is split into three sections: Rational for Using No Tech, Minimal Cost Materials. Some Pedagogical Perspectives.

Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

Lisa Marie Blaschke, Mr. Chris Kenyon, and Dr. Stewart Hase contacted a group of us due to our interest in heutagogy for the purpose of writing a chapter in an edited book. This past week, because of their hard work, this book has been published through Amazon.