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New Global Survey Offers Snapshot of Technology in the Classroom in 2019

EdTech Magazine

New Global Survey Offers Snapshot of Technology in the Classroom in 2019. Thu, 02/14/2019 - 11:21. Use of desktops, notebooks and tablets (think Asus Chromebook and Acer Chromebook Tab 10 ) frequently support the ongoing trend of gamification in education, the report states. . eli.zimmerman_9856.

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4 Awesome edtech solutions for making students fall in love with reading

Neo LMS

Less than 53% of American adults read at least one book for pleasure in 2019. 4 Awesome edtech solutions for making students fall in love with reading. Authors threw in some gamification, as readers receive badges and rewards as they carry on with their reading. Technology might come in handy in this case. But it’s worth it!

EdTech 261
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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

Fri, 09/06/2019 - 11:01. MORE FROM EDTECH: See how education robotics companies are invigorating K–12 learning. Gamification: According to MDR Education , gamification is now a top K–12 tech trend. MORE FROM EDTECH: Here's what it takes to introduce robots into the classroom. eli.zimmerman_9856.

Robotics 397
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How to Gamify Professional Development

EdTech Magazine

Wed, 01/02/2019 - 10:20. MORE FROM EDTECH: Check out how K–12 teachers can gamify their classroom. Digital breakouts, which use Google Forms among other tools, represent a type of gamification. How K–12 School Leaders Can Help Incorporate Gamification. How to Gamify Professional Development. eli.zimmerman_9856.

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6 Assistive Technologies That Can Help Students Reach Their Full Potential

EdTech Magazine

Thu, 09/05/2019 - 10:38. MORE FROM EDTECH: See how schools are using virtual and augmented reality for assistive learning. MORE FROM EDTECH: Check out K–12 classrooms can use mainstream technology for assistive learning. Gamification Offers an Alternative Approach to Learning. eli.zimmerman_9856.

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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

She has been a presenter at ISTE 2019, NCCE 2016-19, the Southern Oregon EdTech Summit 2015-18, and IntegratED 2017-18. It’s called Next Level Gamification: [link] Disclosure of Material Connection: This is a “sponsored podcast episode.”

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Long Live the '90s: ‘Edtech’ Crazes Every Teacher (and Student) Secretly Wishes Were Still Around

Edsurge

So we rounded up the most beloved edtech tools of the ‘90s for your scrolling pleasure, from early internet sensations to the hottest hardware you just had to have. And if that’s not enough, Netflix has a reboot set for 2019. Today, it seems every edtech company out there wants to gamify learning. Get it gumshoes. . Ask Jeeves.

EdTech 271